[2332] Marker Spitter

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I think the Yellow outline is very gamey. Maybe something of a different color only on the armor.

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Some marines don’t wear armor.

I suggest doing an outline around the head or particle effect around it, since we already have stuff for the feet, torso, and above the head, and sentinel shake.

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Okay, so this uses the bonus_damage_stack component from the holo-targeting and hornet rounds, so changing the yellow outline thing would involve making a separate component to do the exact same thing.

Also, I’m not entirely sure what could replace the yellow outline that wouldn’t come across as gamey without also being too subtle that nobody would really notice it.

It also needs to work for XvX so that’s another thing that needs to be taken into account.

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