I’m not quite sure why I can’t upload this the same way as the main one, but basically the goal is to destroy what is essentially legacy SS13 supply features as a main function of requisitions, and introduce logistical elements in their place. Supply drops are dogshit and cut out a lot of logistics processes. The focus should be much less about what you’re buying, and more about how you’re getting it to the people that need it. That, and also squad budgets, somethings for SLs to manage and request supplies based on needing things for specific cases, like grenades and other explosives or otherwise.