Fob rework strategies

This peaks my interest. For ages now both sides have complained about FOB sieges. This rework seems like a solution to that problem. Am I off base with that 30,000 foot assessment?

1 Like

I just don’t like the idea of making a safe spot to roleplay groundside less doable. TGMC is unga until the force dies and then hijack. I came from there, and have enjoyed the fact that you can take a breather at the FOB secured by several lines of cades. Can we even do that at the transformer, even leaving the FOB to just be the FOB defenses?

I want to roleplay, not just kill or die. Even at my fraggiest I yearn for an HRP CM.

9 Likes

wdym ā€œmaking a safe spot to RP groundside less doableā€? it does the exact opposite, it guarantees groundside safe spot for for RP every round.

Also for CTs who think sandbags are hard to move, construction rig can carry 6 sets of filled bags

4 Likes

construction rig is a peak as fuck belt and people have no idea how awesome it is
it can carry sentries, tools, filled sandbags, metal, probably a bunch of other shit i haven’t experimented with.

I still think the combat toolbelt is awesome and should be used more

2 Likes

wait, it can carry sentries?

3 Likes

can_hold = list(
/obj/item/tool/crowbar,
/obj/item/tool/screwdriver,
/obj/item/tool/weldingtool,
/obj/item/tool/wirecutters,
/obj/item/tool/wrench,
/obj/item/tool/extinguisher/mini,
/obj/item/tool/shovel/etool,
/obj/item/stack/cable_coil,
/obj/item/weapon/gun/smg/nailgun/compact,
/obj/item/cell,
/obj/item/circuitboard,
/obj/item/stock_parts,
/obj/item/device/demo_scanner,
/obj/item/device/reagent_scanner,
/obj/item/device/assembly,
/obj/item/device/multitool,
/obj/item/device/flashlight,
/obj/item/device/t_scanner,
/obj/item/device/analyzer,
/obj/item/explosive/plastic,
/obj/item/device/lightreplacer,
/obj/item/stack/sheet,
/obj/item/stack/sandbags_empty,
/obj/item/stack/sandbags,
/obj/item/stack/barbed_wire,
/obj/item/defenses/handheld/sentry,
/obj/item/stack/rods,
/obj/item/stack/tile,
/obj/item/device/defibrillator/synthetic,
/obj/item/stack/repairable/gunlube,
/obj/item/stack/repairable/gunkit,
)

bypass_w_limit = list(
	/obj/item/tool/shovel/etool,
	/obj/item/device/lightreplacer,
	/obj/item/stack/sheet,
	/obj/item/stack/sandbags_empty,
	/obj/item/stack/sandbags,
	/obj/item/defenses/handheld/sentry,
)

but only 6 slots

if bravo is so dedicated to building stuff why does not every bravo rifleman buy 50 sandbags? damn they could have so many

1 Like