I am beginning to slowly climb the mountain of playing more difficult combat castes, and now i have begun to hyperfixate on warrior, and so now i ask for advice, tips, tricks, etc from experienced woyer mains.
In particular: how do you actually secure kills on the frontline without waiting for a queen screech, boiler gas, etc? and what are some tips to securing lunges on flightier or more unpredictable marines?
This helps for all castes but frontliners in particular; look beyond your target. Yes you’re going lungestun your marine, but that doesn’t really do much for you if his buddy is standing right there with a slug shotty, or there is a dude who’s been spamming HEDPs on every single T2 that goes in nearby. Hell it’s not uncommon for a SADAR to take a shot at a warrior if the angle is good. If the area is lousy with people who hard counter you, go somewhere else or wait. I see so often prime Xenos will simply sit down and wait out bad areas as it’s not worth it, and once I started doing the same I had way better results.
As for aiming the lunge itself, CM doesn’t have diagonal movement, and marines will usually default to a linear path of movement back and forth. Knowing this, if you “lock” your cursor on a tile you know the marine will pass and then activate lunge, you’re much more likely to land it. If the marine is actively evading you and using mixed movement, you have two options:
Hyperfixate on your cursor and ensure it is directly on the marine sprite before activating
Use a fling to slam them into a wall or very briefly slow them before attempting the lunge. REMEMBER, fling does not have a miss cooldown and can be infinitely spammed until you land it. This can be a life saving mechanic at times, especially to get people off your ass.
Last thing I’ll say is everyone good at cm knows what you’re there to do. You are there to fling marines to Brazil to perma or be capped. Good marines absolutely will use CAS, explosives, and anything else to kill you, and will callout your location specifically. I very frequently will callout all warrior sightings to local marines as an SL for this reason. Pay attention to mounting resistance to your presence, and don’t be stubborn about leaving if you see people are setting you up to die. CAS pilots LOVE to fire on warriors mid lunge, and it’s usually lethal.
I would recommend binding the “stop pulling” to a hotkey. I have both my drop item on hand and stop pulling on the same key. This allows you to let go of the marine you lunged even when you switched to your free hand to slash the marine.
It also has the benefit that the marine you lunged when you let go will stand up immediately and get mag dumped by the marines trying to shoot you.
average prime warrior here! The above advice so far sounds about right.
You lunge at a marine, switch hands, attack 3 times, and then your choice of punch or fling. If you tried lunging at max range, you will most likely not land the lunge.
Positioning is key. Knowing that marines do not charge all at once but instead usually have 1 or 2 go up first, you can wait at chokes and then lunge grab that guy trying to spearhead the choke. Resin doors are great since you can open and immediately target the marine, but it is rare marines walk up to a door with a warrior behind it.
Starting warrior though, your goal is survival. Start off by lunge grabbing and immediately punch or fling, and running away to do the same. If you fail, you need to have a key to drop what you are holding in EITHER hand, whatever that hotkey is called. If you choose targets out in open area, run up and back first on the target to ensure there arnt too many allies right behind him. Then when confident you can start trying to combo. If ANY other marine runs up beside you though, drop/punch/fling immediately and run. They may have a shotgun and are trying to PB you.
great advice so far, I dont have any macros other than N for unique action (I dunno, I set it probably ~7 years ago) and so I might as well make a stop pulling macro
Pick your fights. Know when to lunge into 5 marines for an easy kill, or when to not lunge in 2 guys and get killed. It will come with experience, but you must learn to understand your enemy and their intent. If you lunge into 5 PVTs you will come out unscathed, but lunging into 3 robust marines means instantenous death.
Know when to project your aura of death, and when to rotate upon clueless foes. Sometimes you want to hold a choke, or just scare marines into submission, to make sure they stall dead in their tracks. Other times you want your foes to push in, or just want better kills and thus have to go elsewhere while the enemy is clueless. Knowing when and where will net you many, many kills.
Heed Queen’s word, but do not blindly rush into death. Main mistake other primes do is ignoring queen and dying in the process, thinking they know better. Sometimes you really do know better, but disobey queen only if its make-or-break moment of the round, like 8 marine corpses that are going to perma soon and you need to prevent recovery. Prime Empresses dont like when you defy them, but with luck Queen Mother will be on your side if your argument and circumstance allow it.
Cooperate with your kin. Best way to ensure your foes fall is to be near other xenomorphs, because when, not if, you make a mistake - they will save your life… probably. Dont get mad at young XX xenos not shielding you from bullets, but do get mad at prime xenos ignoring you, they deserve the hate.
Remember to use strenghts. You dont need macros to be effective as a warrior, I upgraded my muscle memory personally as a built-in macro and just mash abilities in the right order to send a marine into the nether realm, but you DO need hotkeys. Also remember to switch your hand right after lunging and start slashing down the marine. You get 3-5 slashes before they get up, by that time you want to fling them if they are standing in front of xeno lines, or punch and tailstab if they are in front of marines.
so fun fact, I played woyer early in the morning on a low pop with 6 xenos, and while waiting for a lurker to flank a survivor hold (with a lone survivor, improv flamer and 1 line of cades, mind you) I decided I wanted to try and do some RP for shits and giggles, and in the time it took me to type out a mean mog emote, the survivor 100 to 0’d me and I fuckin died
I dont think anyone has anything to worry about from me