i am missing key info did we make contact with any T3? if not…
so if am doing the math right i only have 3 bodies and 3 mid to low HP apes (and SG) with 3 in fine shape PVTs. i can assume that spec is with ungaing with main front line along side any other CTs or HMs.
also i am dealing with mix of T1/2 with broad caste placement, but at least one spitter and one heavy and one light, The xenos have at least ok team work. i have partly intact defense line, most likely has at least one hole and are in bad shape likely some not wired.
looking at all the info this is what i would do.
First i would go for the near perma bodies spam kits and epi, then defib.
Second i will heal spam kits (if have some stock left) and give KD and MB to low HP apes (and SG).
Third get to the rest of the green/yellow line bodies, giving prios to CT.
( if i have a HM body that will always be first order)
now if this was the front line i would have just gotten to all the bodies first before giving out heals, but this a low man power flank. WE will fold if can’t keep up fighting power and we lack reserves, so have to keep lads who are still up and running alive.
Also partly why i am not wanting to flee due to the how the xenos composition is. The xenos we are dealing with have the right mix to get us badly if we flee.
A runner to jump me rollering a body or fire carry, a to spitter get in reliable DPS and last of all heavy xeno if they can get in close can tank the SG fire and go in for the finishing blow. more or less while not the greatest line up they got good mix for running us down, with out just risking turning into mush.( le funny roony gangs are quite the lark but damn can they just melt if teamwork is not good.)
Now if t3 shows up we are bailing right fast. yes the rout will likely take out much of squad but not running will cause full wipe.