HvH rebalance

Great minds think alike, I also made my own suggestions a while back: QOL Changes To HvH

But I do concur still with your assessments. HvH needs quite a few changes such as I note

TL;DR

  • Fractures and Organ Damage should be rare or impossible to acquire
  • The map should be at low level light levels, no 100% darkness. Flashlights and flares are still useful, but you can see in the dark without them.
  • Barricades should have significantly higher chances to block bullets.
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