Dropping spare guns should be mandatory at the very least dropping m41a and shotguns. It is way too easy to melt weapons and a good xeno player will melt any weapon they find. This wouldn’t be an issue if there was a mechanic available to clean the weapons from the acid. Other ways involve explosives from friendly fire which is also very common.
If no guns are dropped, the player would have to waste time going back up into the ship or try to loot off dead bodies.
And @Swagile if a spec puts in a request pre-drop I’ll generally hold onto it for later, but unless I got extra cash before the alamo leaves the only spec I’d try and stretch for is the sadar. My ENTIRE round start budget of 16k - 20k is going ONLY on fob mats.
After that I have to balance budget for frontline drop which is, SG drums, spec ammo, frontline mats, loose AP ammo and depending if ASRS wants to play nice. I might SG drums and AP ammo for free.
I’ll always try to prioritize Sadar and Sniper, but god is grenadier the hardest to stock without a active OT.
Adding onto this, some marines like asking for mags for guns that aren’t the guns they have, more req staff should honestly verify the gun people are carrying. I see people wanting Mk1 AP mags, one of the rarest mags on the ship, because it holds 95 rounds, and use it as a portable ammo box. Same with HPR box mags.
People also do this with JTAC stuff, some people want JTAC just to listen to the channels. Medics will want it to communicate for MEDEVAC even though GP should be listening to the medical channel as well. Some people want rangerfinders or LDs without JTAC keys just because, reasons. had a dude legit tell me it was just better binos once.
The more you check people on stuff like this, the less money gets wasted later on, when you need it
I feel like this is impractical most of the time. In rush hour, you’re gonna have to serve literally everyone as fast as possible. Questioning people on their loadout and stuff is gonna prolong each req request by a LOT, and it’s simply not worth it imo.
Just give stuff to pfcs that is good for pfcs… No need to be super stingy since it literally benefits no one and most often just wastes time, makes everyone irritable, and makes your job harder and less respected.
HPR box = if u have an hpr kit, you already have all the ammo you’ll ever need and can reload it (you only need a mag in armor and gun). It is genuinely better to give HPR mags to mk2 pfcs over HPR users.
Jtac key = Useful for requests on supply comms and jtac comms. All designated spotter roles already have jtac keys too, and its cheap in vendor so its like… why not just give the free keys out, when they’re good to have?
also that medic example is a terrible example… that is a very good use of jtac key! Corpsmen can’t even buy it in their vendors without potentially sacrificing another important item… and by denying them, you basically force them to do that. It’s not some edge case where a GP doesn’t reply on med comms it’s the norm.
LD/RF = Ur right but also… who the hell is taking ld/rf without jtac key lol. Maybe a new player.
Mk1 AP = ur half right. It’s useful for pfc so you can argue that giving it out is fine, but also a mk1 guy without at least 1 ap mag is also kinda useless against armor.
I think mk1 ap mag is very valuable tho for m4ra users, because of better ammo economy combined with better storage is better more happy and more effective marine.
The JTAC key for a medic was a good example explained poorly, I’d give a medic a JTAC key but they also could just spend the whole 3 points it takes from their vendor when most other jobs it costs 5
Honestly comm keys should slowly restock at the rate Mk1 AP mags do so at least we get some during the round
Can’t believe nobody has mentioned here that, as a CT, you should definitely grab a set of bravo and alpha/charlie/delta (Whichever has SADAR spec) comms keys, so that you can routinely ask Bravo for any needed supplies, and keep up with specs’ requests for ammo by asking them on their squad radio chat instead of waiting for them to call you (proactive vs reactive req).
Protactive Req:
Instead of waiting for people to ask for more ammo, fill bullet boxes
Instead of waiting for corpsman to silently run out of med supplies and walk from the front back to the FOB to restock (and dying on the way there), have medical send you med rigs (1 defib, 1 O- blood bag, 5 splints, 5 trauma kits + whatever)
Grab extra flares from preps/maintspawns during times of low activity so that you don’t run out when packing a critical frontline crate later
If there’s REALLY little work to do then you can run around maints to break open crates for metal.
Create 2 of each primary gun (mk2, m39, m37, m4ra), load them with ammo, toss on an underbarrel/rail flashlight, and toss them onto front/FOB crates. Marines lose guns constantly, and every gun you send is one less marine that needs to worry about running back to FOB/Alamo to get a new gun, or needing to loot one off of a dead body.
If you want to do none of the above then you can go ahead and set up attachments outside, using tables and racks to put the most common attachments (Magharn, ext barrel, agrip, S6 sight, underbarrel shotgun, etc) on racks outside so that marines can easily access them instead of waiting in line.
As a CT there’s always something you can do that can help marines.
I personally don’t like pre-vending attachments because marines are idiots and I’ve seen marines that want two mag harns. Just because. The only person on the ship that can even use two mag harns is the Pyro spec. Let alone how everyone wants a EB or AG. Though the other points I agree with. A lot of CT’s bawk at extra work. I get plenty that quit on me because they don’t want to do anything else.
At one point you should have fun, you should be able to RP and enjoy yourself. The QMs who are not me, the ones that aren’t job focused and tunnel visioned on sending the next crate, are a lot more fun than I am, and I try to give them some time to putz around but I just need work done, and some people don’t want to do it and I cannot force em to or they just cryo.
Also, normalize sending CTs to CIC for prep access, there so no reason why a CT shouldn’t have squad prep access. It was removed when the marine prep venders wouldn’t self stock with mags, they changed it so they do now. There isn’t any reason why they shouldn’t have that access