Crowbar
Screwdriver
Wrech (the most robust tool in the entire game no joke of a lie)
Multitool (on occasion)
everything else is situational
No. 2
Deconstruct every window frame you see with the wrench . Window Frames are noob bait and you need to scrap them and get the free 2 metal to make actual fucking cades. It’s not that hard guys.
No. 3
Shift Click walls to see if its breakable. If it is, cade it. What if a Lurker breaks in and murders everyone and gets on the ship? Yeah. Bad stuff.
No. 4
BRUTE is OP. Bring it if you know a map has a lot of structures you need to clear out to be actually cadable, or to breach Xeno structures
No. 5
You can do this cool technique where you unanchor and push a fresh cade to replace a damaged one. repeat until unapplicable.
No. 6
Shock every door not at FOB. IOs will suffer for their crime of doing nothing wrong.
I am PBing every CT who tells me they didn’t bring wirecutters so they can’t fix APC or unshock the door. I am C4ing their corpse if a CT tells me they won’t wield the cade because they didn’t bring a wielder.
Vending a super-capacity cell is worth it for comms, esp glitchy ass comms like LV. That’s my advice. I prefer a omi sentry or flamer sentry too, because when everyone dtches you to frontline, sentry got your back.
Nailguns can also rapidly repair walls (much faster than blowtorching), and seal walls with holes in them.
Also, the large civilian nailguns found on every map consume only 1 metal when repairing, vs the 2 metal from the tactical nailguns. Just remember, the civilian nailgun is large while the tactical nailgun is only medium. Might be harder to fit in your kit, but well worth it from an efficiency standpoint.
I often use this instead of a tool belt. I use it to hold wire cutters, crowbar, wrench, and high capacity blow torch which holds 80u but is large in size and doesn’t fit in the tool belt. Sometimes I use a sling for the torch though.
construction belt is goated for pure material storage, it’s like more than twice the construction pouch, plus it holds E tools, engi kit stuff, nail gun/ammo, sentries, etc
you only need the tool webbing for tools, maybe take a satchel if you want the industrial welder. a webbing is a much smaller commitment than a belt
do not build openable cades on chokes that are traps for marines to push and where they are not supposed to go (yes I am looking at YOU making folding cade on corner of a cavechoke, where you can not see the warrior lurking behind the corner as you exit it), do not build cades in chokes you want marines to push… read the years old guide on how to cade? consider grabing construction belt with filled sandbags, they can be easily moved around and are quick to set up and repair (if you are worried about repairs costing materials, loosing the cadeline looses way more and faster repairs helps to prevant that). that about sums it