i think unga einjector route is interesting to go for.
and if you don’t want to go unga/einjector route
(also holy shit that packaged burrito tech is crazy. i didnt know that counted as a cosmetic)
anyway, heres the loadout i use:
simple modular marine loadout:
- helmet: (your choice)
- Wvest: mre, splint, gauze, any binocs, (5th slot, your choice)
- Lightarmor: 2 magazines
- Pouch 2: Injector or pill packet pouch. Autoinjector pouch if u want more.
belt: (your choice)
- MD
- Shotgun rig (if mou or slugs)
- XM88 rig (if xm88)
- Ammo pattern rig
- Pistol or SMG belt
- Throwing knife rig (if Dallas Weeter)
- XM51 belt
- Grenade belt (if m79 as a secondary weapon, pouch works too for m79 though)
- Inflatable Duck
- General Belt
pouch 1: (your choice)
MD (sling pouch)
Explosives pouch (hedp grenades)
Magazine pouch
Shotgun shell pouch
Flare pouch
Flamer fuel tank pouch (unnecessary // fuel tanks can be left on ground)
Sgt Quackers
Blahaj
backslot/mainrifle guns (your choice)
- mk2 (ag, rs)
- m4ra
- m39 (can be put on belt slot too if want 3 guns)
- xm88
armorslot/siderifle (magharn) guns (your choice)
- m37
- flamer
- mou-53
- xm88
- m79
and finally
tertiary/offhand (if you want to go through the hassle)
- backpack full of flares
- backpack full of gun oil
- backpack full of MREs
- HPR bipod (Put 1 magazine in armor)
- M79 (if you have grenade pouch or only want to use 1 baton slug)
- Flamer
- XM51
- Motion Detector
- Grenade
- Sgt Quackers
- Blahaj
- (Grand Space Fleet Admiral, King of the Corps, Conquerer of Sol) Admiral Jones
(easiest way to make more space in this loadout is to free up pouch 2 w/ the three open slots in helm and wvest.)