Oh hi xeno main I see you are complining about stims agian. As a Rsr main with over 500000000000000000 hours i can say yeah they are super easy to make. What’s that you never played Rsr. Well thats okay jsut so we all know how easy it is I will tell you what to do. First you got to do botany. It’s jsut 20-30 minutes of adding mutagen to 20 different plants to get 10 different chemicals. The only real blalence is that every single ation in Rsr based on RNG. After rolling triple 6’s and getting all the chems the real work can begin. All you need to do is mix 50 contracts, dissect xeno corpses, scan xeno fluids, and try not to crash out. Since Rsr is the most intuitive and user friendly system in CM this takes no longer then an 1 hour to do. Don’t worry the lab is often full of super competent people to help but even as solo it should take no longer then 3 hours.
So we make a stim and then fill up 8 million injectors. I love clicking the print injector button. Yeah we can only do it 6 at a time and I love that. This is the high action gameplay i come here for. So after getting carpel tunnel you get even more by mixing 10000000 million units of the stim. Then deliver it to req. Since marines also give req cords and req is always on the ball this step is easy. So you know what xeno players you’r right Rsr is super easy and stim are OP.