IOs operate on the backline in groups if they’re playing safe and they get a built in MD but scout has no MD and fighting against all xenos if they get called out in hivemind
also indirectly nerfed cause hive traps / structures destruction show in hivemind too. If you have a dedicated burrower making traps everywhere backlining behind xeno lines is kind of impossible.
Or how about scout not triggering hivemind notices if they destroy a trap? Or even not trigger them (like synths?) except for the egg that is.
Any spec mains care to share your thoughts and ideas?
I would love if scouts could get their own crew tracker, I hate having to rush it to take it from the medics who will never use it, So i can die in a corner with it instead