SO: Paradox of Usefulness

if you want the access and gear adjusted feel free to do so, this is opensource and it rather is that none cares enough about this part to spend their free time changing it. and to change this stuff you do not realy need and coding experience and will be helped if you ask for it and put in efford to adjust the stuff in meaningful way

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did no one really agree with wintermote? I wish SOs had AI like cameras like TGstation and his idea of putting markers for holding/enemy ahead would significally make SOs less useless.
Imagine if you can make digital signs where the frontline is. Or if theres a backliner.

Xenos beat marines because their comms are seamless. Marines need better shit to counter that.

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My queen, Tall Eye has planted a metal mark here!

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As an SO there are many things you can do. But if you are expecting to just out and non-stop fragging xenos, it is the wrong role for you.

As an SO you’re practically in the middle of what is being applied in the field by the SLs, and what senior command (XO, CO) intended as the objective results to be achieved.

You need to look at things systematically and make sure that everything is streamlined to achieving those objectives.

Does the squad need something? Call req. Make sure they have everything they need and the best available. Provide extra AP, grenades, whatever you think increases their effectiveness.
Is there a medical emergency? Call the medics on their channel.
Is someone in the squad down? Call the squad to rescue them.
Based on your experience, or the map, you anticipate a flank about to open on the west side? Warn your squad leader to mend that gap.
Is an OB needed? Get someone on the phone and make it happen.

Marines are stalled and you are deployed to assist? You have a great skillset from comtech to medical to assist with. However being an extra PFC+,Commtech, medic, is not your job.

While sometimes you may even have to lead the marines in a push like an SL+ if necessary,
streamlining the support system and providing the squad marines with essential information is your primary objective.

Victory or defeat comes generally down to two factors. Operational failure of support systems (req, command, comms, engineering or whatever) and the other being the actual performance of the squad when it comes into contact with xenos.

The later there is no one that can do much about. But you can effectively minimize problems on the first factor.

If there are no systematic barriers, you effectively increase the probability of success for your squad.

You can only do this by using your one skill the squad marines don’t have. The ability to see the big picture.

And you can only see the big picture when you are not tunnel visioned into something else.

The rest is up to the SL and the riflemen.

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What’s the AI sight?

If you played on other servers, regular ss13 has an AI role, its vision is based on camera view and works kind of like queen eye with the places without a view of the cameras being static, basically do that 1 to 1 but for overwatch

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Recently i was playing SO more and the best question to ask yourself is what would a SL/squad want from a SO? my answer was having a meta communicating buddy who tells the exact information on everything.
So i did exactly that, when sensors were up i told every single piece of info that could be usefull to my squad (delta in that round), i didnt stop saying shit for even one second most of the time, we even kept a private alive for the entire op after dying 6 times and being dragged like 100 tiles away from the front defended by 2 woyers and a rav, he then joined the discord and as you can imagine, Marine Major
the role of a SO is to not command, its to tell your squad all the information that is relevant

also the other time i carried a newer captain as he only gave orders to do, I kept specs stocked up, OBs and types, callouts everything else then strategy

SO is as good as you sweat
(jnsert that sweating guy in headphones gif, you know the one)

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SOs are very useful. The reality is that most SOs themselves are useless.
I have met maybe two people complimented on the use of the ARC for example when playing SO.
One of those was me. The ARC is such a fundementally easy piece of equipment to use yet you will see near every round when its deployed with an SO, it’ll be mismanaged and used as a frontline porta-sentry or some sort of mangled mess of a ramming car.

Instead of just sitting its ass around the medic area and covering them whilst giving tactical data and a foot-on-ground command approach (An SO can be just as useful as the CO when deployed, just instead of bolstering the frontlike like the CO does, a competent SO can bolster the backline)
logistics, communications, ensuring that the grounds needs are heard and met, etcera.

When shipside its a bit more complicated, but I’d say many SOs play for the above gameplay, or the - well, just deploying as an officer. Few SOs play for what SO is meant to do the majority of the time.

Much like how doctor and nurse acts as a stepping stone for synthetic and other roles, its quite often that competent SOs will ā€˜graduate’ and main XO in future of looking to play CO. In this way, you often filter out the best until only the worst is left.

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Everyone here needs to take the advice of @Arbs . The man is an OG and one of the best SOs in the game. He taught me so much when I first started.

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