The game sucks, and how to actually fix it instead of nerfing everything to hell

Attention my fellow CM people, lets address the elephant in the room, game sucks. How can we fix this you may ask yourself? Stroking that stubbled chin of yours. Wondering why the ravs are so broken and the M79 so stupidly powerful. Well I have a few ideas.

  1. Remove all of this absolute slop of bloat roles, remove the entire engineering team excluding a singular MT and also AI service tech gets added to the game, remove the entire medical department excluding a single doctor that stays shipside the entire time and also a 6 man research team headed by a senior researcher which is a new WL, synth remains untouched excluding the fact that Warrant Officers are finally added and they are made Warrant Officers. Remove FTLs, weapon specs, only two smartgunners to share between the four squads but they get a solid buff and they get rifleman ranks (private, PFC, then LCPL at 70), remove CTs, only one corpsman a squad but a new “pull in two reserve corpsman out of cryo” option is available at any stage of the game for 5 points (increasing by four each purchase), keep SLs and riflemen but give riflemen 2 engineering, 2 construction, and 1 fireman carry, but remove cades anyways, add a new role titled “Section Leader” who would be either gunny sergeant or at 70 hours a master sergeant, then remove the entire command staff excluding the SEA, XO that is demoted to 1st LT (CO WL becomes XO+ and is given captain rank as well as the mateba but doesn’t get the M46C or special smartgun) and keep one SO that is forced to deploy and is given either an ARC or APC at the start of the game (Random chance 75% for ARC 25% for APC and the APC is a random APC too), remove every single MP excluding one singular dude that is always a private first class and also take away most of the MP tools but keep strait jackets as well as zip cuffs and the stun baton (add back suspicious prints even as a certified MT self-antager I have to admit its so unfair to them). Now remove the GP but keep one DCC and one DP, also remove autopilot but SLs and the new section lead gets one pilot skill and access to the cockpit. Also CL gets to stay as well as the security guard but the security guard only gets a mod88 pistol belt, a bulletproof vest, a black beret, and a gray work uniform. Req stays the same but the only restricted weapons that get to stay are the flamer and MK1, req also gets eight of both of them round start (2 for each squad), remove mortar but buff CAS a tiny bit, Intel is replaced by a second lieutenant who writes to high command the entire round begging for points to be allocated to them, in the absence of a HC responder they get 1 Intel point every 10 minutes. Recoil for the base marine primary weapons is all but removed and one handing guns becomes the new meta. HEAP replaces AP. Aliens in exchange for the HEAP change get a HUGE buff to queen, we are talking making king look like a warrior, but all other xenos are all replaced with drones, defenders, and runners but all three of these roles get to respawn three times and get a minor buff as well as xeno acid becoming like it is in canon (basically melts Marines arms off). Also WJ becomes a WL that is easy to get and there is no cap on the amount that can spawn.

  2. Give me mentor so I can breed a new generation of CM Fraggers that also respect both xenos and Marines and always strive for a near fifty/fifty balance in playtimes for both their xenos and their Marines.

  3. This is the Holy Grail, after one hour and thirty minutes a random chance is held, there is a fifty-nine percent chance a new xenos deathsquad spawns that absolutely wipes the floor off the marines, there is also a forty percent chance a 20 man MARSOC deathsquad team spawns in but they now all get an invisibility cloak and can fire guns while invisible without giving away their position. Now that forty percent chance for marines is to keep the xenos winrate as it is intended, but there is also a one percent chance that an unrestricted predator round occurs where anybody with 60 marine and 30 xenos hours gets the option to spawn in as as blooded pred (not young-blood) and absolutely frag.

  4. Give Marines HEFA grenades as a standard issue in req and their personal vendor that will cost the same as HEDP.

  5. All of the above.

3 Likes

jesus man have you ever heard of a line break

6 Likes

The truth doesn’t stop for breaks

10 Likes

urgghhh another one of these people with SOOO many ideas that will supposedly “save cm” and yet NONE of them wanna put any effort into actually doing anything, ever heard of open source buddy???
all they want is their maintainer meta friends to implement changes that only benefit them and push for stealth nerfs to everything they hate. urggggghhhh!!! this is why nothing gets added anymore cause all these maintainers are too busy listening to the nobodies instead of listening to the real marines out there

5 Likes

youre missing your hours on this mentor app… and you posted in the wrong place. otherwise +1

6 Likes

I’m not reading anymore. Stopping there. You’re fucked up, man.

9 Likes

Literally a Weymart mall cop now.

3 Likes

DENIED. MTs are the soul of this game.

2 Likes