Aesthetic changes to the DS crash sequence

The AA system is supposed to protect the ship from incoming aircraft, missiles etc therefore it has line of fire all across the ship. When we set it it just mean we tell it to focus on a certain angle/area of the ship consecrating fire there. I recommend that we add the turbulence it used to get when it was deterred by AA before the PR that destroys it regardless of if it is hit or not simulating the AA actually trying to shoot it down.

And during the actual crash everyone on the Almayer hear the ship hit and all the metal twisting and breaking. However you cannot hear that as a xeno in the DS. I propose that the same sound be played in the DS at the same time.

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