ARES and Comms Relay

ARES Picks up and says this the first time Comms is online:

ARES should say it every time it’s online and everytime it gets shut down.

Barring a griefer, I dont see this spamming Command Channel.

7 Likes

Would be a nice way to present information more clearly.
+1

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I think it should just be alerting command when it’s being damaged/near it’s last hit before destruction, and not whenever it’s shut down

I agree with this…or at least ARES could say:
"ARES v3.2 [Command] States, “SYSTEMS REPORT: Colony communications link lost.”

2 Likes

Necroing this again too.
Happens too often, comms tower goes offline and shipside personel get blindsided by it. The newer the CIC the worse it gets.

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This seems like a fairly straightforward fix ngl

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Seems like a good QOL, and would also help with fixing comms and see what actually fixed it without saying ;test every time.

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Trying to figure out how to do this in BYOND and after diving into the code a bit, its called only once when the objective (aka ground side comms) is fully activated, and then the entire process cuts off.

May or may not do this if I can figure out how to make it a standalone process.