Automate Bandaging Limbs

Progamer McGee over there is mashing switch target limb hotkeys to bandage an entire human in less than a second, while the Private Hospital Corpsman stands there new to SS13 and suffers from being new and uninformed of the meta while John Marine bleeds out.

Medical items like bandages, ointment so forth, should repeat until all limbs are repaired as a preferences toggle which is on by default.

This helps new players suffer less of an entry gap, and gives veterans some quality of life.

Also more time not pressing the keyboard means you can roleplay in that time.

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+1

If every good Corpsman is using hotkeys to cycle limbs, there’s no real change in automating it to bring the baldies up to level. Even if cycling limbs was slower in this option, I would take it over spamming next: limb.

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Idk, skill-gaps and being a newbie ain’t a bad thing, everyone goes through the period.. It’s good for people to want to learn and interact with the community when they see others outperforming them, and it gives use to the guides we have on the forums, as well as the mentors to teach. We don’t need to make medical even more braindead.

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There would still be room for growth with this idea, conservation being one of them (healing the 1 damage from a toolbox flying at you for example), or addressing critically injured locations first before moving to less injured areas, such as changing target to specific limbs instead of cycling fast.

As for the remark of the proposal making medical more braindead, I’m not sure how this change would cause that to occur. Presently rapidly hitting change target without thought while clicking doesn’t even require the use of a scanner or visual examination.

When the skill gap is 1-2 minutes for a rookie and ~1 second for someone who knows the hotkey, something should probably be done, which is why I posted.

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its already done in medical rework

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bridging any absurd gap between newbies and veterans that exists almost purely because of a lack of knowledge rather than skill is always good

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dont we have a tutorial that teaches you how to target limbs

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i honestly don’t think the tutorials see much traction, there’s so many newbies who have no fucking clue what’s going on

I don’t remember if the tutorial explicitly tells you to use the numpad (which a lot of people don’t have) or if it makes you manually target the doll like a chud.

The other day I tried to teach a PVT to do first aid on me by bandaging my left arm, and the guy spent 3 minutes trying to do it before I got forced to go help defend the FOB- SS13 is complex enough as is for a newbie.

Honestly, even if the tutorial just goes ā€˜bind cycle limb to \ and spam with LMB’ (manually targeting via numpad is more accurate and takes some level of skill, but it’s far easier to teach newbies to press the funny cycle limb button), I’d still opt for removing the need to manually bandage/kit like that since cycle-limb takes 0 skill and is a pure knowledge check.

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On one hand CM always had this ā€œclunky on purposeā€ philosophy behind it. So as a marine bleeding and finding the correct limb is a stress test in combat, because you need to find a moment to pause, safe enough spot and you’re vulnerable at that moment. If there’s going to be auto bandaging, you can just do it right in the middle of combat and dodge anything xenos throw at you at the same time, because you won’t need to look away from your screen even for a split second.

On the other, I’ve been saying this before but bleeding should be reworked, because it’s nothing but nuisance mechanic at this point. Instead it should be made rarer(3-4 slashes on the limb instead of like one), but also deadlier, with maybe 30 seconds running with a bleed critting you. Then, bandaging should not take, what is it, two seconds? It should take like 10.

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this is just false depth. There’s no real ā€œskillā€ in opening the hotkey menu and binding ā€œtarget: nextā€ to cycle limbs.

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if we wanted to keep this aspect, we could add the auto menders from paradise station in the PFC’s vendors for points, so the fraggers who spend money on AP won’t need it enough to buy it but the newer players might want to. You could even restock it with bandages or trauma kits

2 Likes