Some of you are in the Discord, so you may have seen me make my case already.
But I’m gonna double down by making a short post explaining why crusher needs to be buffed. I’ll be mostly talking about base crusher here, charger is its own beast.
Crusher to its core
Crusher is a tank caste. It has its base strain, and charger strain. Crushers have the highest health out of any xeno that isn’t the queen. Base crusher also has its shield ability that can protect it from extra damage, and charger’s charge ability can make it run faster then a runner. Crusher in principle is meant to be an annoyance in the battlefield by absorbing lots of AP to protect other xenos vulnerable to AP like ravager, defender, and especially queen. So crusher should be handy for xenos to have, right?
Well… I think for a “tank”, it’s not as good at tanking damage as it should be. I’ll explain why in the sections below.
Marine Powercreep
No, this isn’t me saying nerf marines or whatever. But marines have gotten a lot of content that has made them notably stronger then in the past. Smartgunner CQC mode makes smartgunners able to shred xenos at cqc mode. Marines have OB and CAS, lots of new weapons with prominent ap, and marines experience delimbing way less then they used to. Marines have been at the best stage they’ve ever been in CM13’s history.
Crusher I feel wasn’t really patched to compensate for the amount of powerful tools marines have gotten overtime. Crusher notably struggles to fight a group of marines now, who can just AP the crusher into oblivion with their new tools they’ve gotten. Smartgunner AP, heavy sniper, all a big pain in the rear for crusher. Also crusher is not immune to fire, so it gets countered by fire quite hard. From my experience playing crusher, even as if I had places to retreat to, I found myself mashing to attack, but seeing my health go down so quickly by a group of marines who are all targeting me with AP, forcing me to crawl back to safety before I could even make a significant dent to the corps.
Some xeno players consider crushers to “die a lot”, which shouldn’t be the case for a tank caste. Also I should mention, crusher has the disadvantage of having a big hitbox and being one of if not the slowest xeno in the game, so with the marine powercreep, I just feel it’s not as powerful of a tank as it once was.
Counterarguments
Crusher does have strong perks. Its area of effect slash being able to go past cades is strong, yes. It’s nothing to laugh at and if you’re a good enough crusher, you can shred a group of marines who overextended from the main ungaball. And its shield is also quite strong, even being able to tank sadar hits. And well, you have stomp. Base can use it to slowdown and get slashes, charger can use it to do massive damage to someone flinged by it.
But at the end of the day, it’s a tank caste. For most newer crush players like me, it’s hard to get slashes in as marines will just spit their iff AP and god tier fire at you before you can even do notable damage. And marines are notably faster then you, unless you get a solid stomp in.
And there’s one caste I should mention that I feel that evokes more attention then crusher does.
Ravager
Ravager ravager ravager. Ravager is an ambush caste, being the best caste in the game for rushing marines down chokes and dealing considerable damage. Why am I mentioning ravager? Well, I agree with some people’s claim that it’s a bit overtuned at the moment. I’m not saying nerf ravager, rather I’d prefer if crusher was buffed to make it a viable alternative against the tricks ravager can pull up it’s sleeve. There isn’t really much to say about base ravager, but there definitely IS stuff to say about its strains.
Hedgehog Ravager
I’m gonna say it. Hedgehog ravager is a better tank then base crusher. It just is. Hedgehog also has a shield similar to crusher’s, but it’s gimmick of shooting spikes when it’s shot at makes it arguably better then crusher’s shield. Not only that, but RAVAGER IS IMMUNE TO FIRE DAMAGE. Crusher is not. So ravager can counter pyros, unlike crusher, which absolutely sobs at fire in general. Hedgehog is even immune to grenade stun much like crusher is. And hedgehog is faster then crusher based on base movement. Yes, base crusher is immune to AP sadar briefly with its shield, but hedgehog can be a better “tank” by being able to run into marines until its shield expires. And sadar is just one devil dog out of a hundred. Meanwhile, marine powercreep with smargunner ap, heavy sniper, you name it, can shred that shield in mere seconds.
Berserker Ravager
Crusher has good AOE slashes, I get it. But berserker is way more notorious when it comes to slashing. It has a passive lifesteal and rage ability, as well as other lifesteal abilities in general. Not only that, if you get lots of slashes on berserker, you can get a lot of amount of armor, attack speed, and speed in general. We’ve all seen that OWL clip of OWL getting many kills on hijack as berserker. Berserker can be a better tank if played in the right hands, given how much buffs you are rewarded with if you just keep on getting slashes in. Crusher doesn’t have any lifesteal, and berserker can get more armor then base crusher can if it gets slashes in, with lifesteal. Berserker is also designed to be THE CQC strain in general, but it also can get buffs to armor, attack speed, and speed. So… yeah. I can see why people say ravager is overtuned.
Ideas to Buff Crusher
Now with that ravager tangent, I’m not saying nerf ravager. Like how I’m also not saying nerf marines or whatever. What I AM saying is crusher needs buffs to accommodate for how strong marines have gotten overtime, and well how strong ravager is in general.
Buffing base crusher’s health and armor is probably the best way to go. It should be done in a way where it helps crusher be more effective at well, being a tank, but obviously not too much of a tank. There’s a sweetspot for crusher tank, and I think base crusher is on the underwhelming side at the moment.
Charger is a beast of its own, so I’m not gonna give suggestions for it here.
Conclusion
I imagine people who have played the game for longer are gonna take issue. But I’ve been playing this game for a fair amount, and I feel I should be able to give my ideaguys recommendation. In short, crusher falls victim to marine powercreep with marines being in a stronger state then ever before with stuff like less delimbs and lots of AP. It also falls victim to ravager, who arguably outclasses crusher in even tanking stuff with the hedgehog and berserker strain.
So yeah, buff crusher.
Edit:
After seeing the good replies, maybe the buffs should be very slight. Maaybe just a little more armor? Ravager feels more overtuned then base crusher, though I can definitely see how base crusher is a force of nature, and I’ve been doing better with it.