What is this hate towards lurker? +5 seconds to the invisibility cooldown which is already one of the longest cooldowns in the game. Removing tailstab to stop lurker (a hit-and-run caste) from hitting and running. Just stop. Previous nerfs were bad enough already.
Boy do I feel glad I found another game to play instead of going with lurker until prime. People honestly just don’t want people to play lurker anymore do they. Can’t wait for a PR to remove the attack CD reset that crippling slash gives.
just have a buddy to shake you up once you get pounced it’s not that complicated lol. lurker hate is wild
what do i do if my buddy shotguns me instead
You blame the buddy for being bald, or you blame yourself for choosing a bald buddy.
Awesome first step to removing tail stab from the game!
It’s either you can maybe 1v1 a marine in the best circumstances or you can act as even more of a bottom feeder combat caste than Carrier or Burrower, or pick the strain that people want to remove, and have already removed in forks of CM.
Devs should remove playable xenos entirely and replace them with npc drones. Its clear that every xeno ability is bullshit and needs to be removed so I can enjoy the power fantasy of mowing down bugs until I get bored 5 minutes later and play a game with some challenge instead.
Ok who left a portal to an alternate dimension lying around? This post is clearly from the universe where the Devs play marines instead of xenos and Lurker is the universe’s equivalent to medic.
The justification for the tailstab nerf is wild. It removes risk from certain castes? Marines all have guns, you can fight a xeno at 2 range. Buckshot PB is not the only way of attacking.
4 Lurkers can wipe the front, nerf lurker slots now!
Also 3 slash = bone break is bullshit.
I hate what’s been done to lurker
It was an ambush caste. That’s why it’s called lurker. Putting the stealth on a cooldown instead of permanent and giving the lurker near runner speed ruined the caste. It hasn’t been a lurker for like 2 years now, it’s just a T2 runner.
One of the safest T2s, has only received one actual nerf over the last few years. The nerfs have been long overdue
That’s a bait guys, don’t feed the troll.
bait used to be believable…
TRUE
Runner just keeps winning, never evo to lurker. 20 second invis CD (33% more) is going to be horrid.
Rouny gang forever, keep 4 tap tackling marines and solo capping while lurkers instantly die to a marine with SMG because their invis takes 20 whole seconds (longer than warrior lunge) to activate again.