Fax Responder Application - CoyoteKhan
What is your BYOND key?
CoyoteKhan
What is your Discord ID?
coyotekhan
What is your timezone in UTC?
UTC-6
Player Name You Use Most?
Neil ‘Nil’ Norwood
Ban Appeals, Whitelist and Staff Applications:
Have you been banned in the last 3 months?
If so, why?
Have you read the role guidelines and expectations?
Yes.
Why do you wish to become a Fax Responder?
I wish to be a fax responder as I have had a large number of faxes, goods ones that were pertinent to the round, that were never answered by staff. With a larger pool of people able to respond to faxes means roles like the CL and MPs will have a greater chance of someone responding to their requests.
One of my best CL rounds was thanks to Titus Hill responding to the fact that the colony dog I got was killed by a marine. He was able to get staff to authorize a team to kidnap and torture the dog killer. I still refer to this round as my white collar John Wick round.
What do you consider the purpose of this role?
I see two purposes for this role - one is so CLs, CCs, and other roles have someone to consult and play opposite of with their faxes. The other is to act as a staff extender, because there’s fax responders in the role means that staff can focus on enforcing rules instead of trying to write out a quick fax for the CL or MPs.
Finally, fax responders are there to act as a last resort where certain questions have to be answered before events in round can proceed but there are no staff present at the time. The classic example of this is a CO that breaks ML but there’s no staff to authorize an arrest. In this case, the decision should go to the provost communications officer and then to the High Command communications officer if the provost is not present. So in sum, they act like a safety net for some procedures to go through if a staff are not present on the server which is often the case in low pop.
What is your playtime in Command Roles?
XO: 15.1h, SO: 163.9h
What is your playtime in Military Police Roles?
CMP: 0.4h, Warden: 40.9h, MP: 185.9h
What is your playtime in Corporate Liaison?
124.9h
What is your playtime in Civil Roles?
0h
What, if any, is your playtime in Special Roles?
Provost Comms Officer: 2h(from the test merge period)
WY Comms Officer: 0.1h(same as above)
PMC Lead Investigator: 1.4h(from chemical teams, back in the era they were Whiteguard)
Provost Advisor: 1.7h(mostly from a SEA event but I have had multiple admins say they’d ask me if they ever needed a Provost Advisor specifically but it’s pretty rare for a bad situation not need a marshal instead)