Despoiler Rework Very Official Feedback

  1. im okay with this shit, as is; if they re-add the shotgun flamer and add the fan the hammer m44 pr

  2. lets play ball

vegeta-ultra-ego-angry

6 Likes

Fanning the hammer was comically strong and even funnier when you carried multiple revolvers

4 Likes

Despoiler is rav 2.0. Revert the helmet HUD PR and I’ll be happy

3 Likes

TIER 3 RUNNER THAT TAKES UP THE NICHE OF BOILER TRUTH NUKED!!!

2 Likes

mission accomplished son

3 Likes

Despoiler is outright broken. I didn’t like the previous despoiler because it had too little impact on the round, but oh boy be careful what you wish for. Instant AoE stun without windup that have larger range than eviscerate? With no indication for marines? That’s just crazy. Honestly it made the game legit unplayable for both sides.

7 Likes

honestly the stun aoe is probably the biggest issue with despoiler. you’re either dealing with lingering acid and having to roll on the floor every 10 seconds or you’re being stunned.(very fun and engaging gameplay) why does such a powerful ability have 0 telegraph? edit: he not only get’s one, but TWO stuns, why? are we trying to go the tg-station route of moving into stun-focused combat?

2 Likes

i sure do love having to fight aganist RNG and stun based abilities, and im so happy every T3 case is gonna get some

2 Likes

We’re entering the stack gameplay, i miss my moba rush of stacking endlessly pointlessly.

1 Like

2 Likes

I think it will be balanced as is if marines get boilers after they lost their job in the hive :).

2 Likes

So, uh when is the SHARP-GRIEF spec getting removed or bringing back scouts burst-fire function? Or only xenos are allowed to have their t3’s get parity buffs to ravs.

1 Like