joooks - Commanding Officer Application

Commanding Officer Application - joooks

What is your BYOND key?

joooks

What is your Discord ID?

joooks

What is your timezone in UTC?

UTC +1

Player Name You Use Most?

Timothy Dean as XO, Johanna J. Jaakari as SL

Ban Appeals, Whitelist and Staff Applications:

Have you been banned in the last 3 months?

No

If so, why?

Command Knowledge:

How familiar are you with command positions?

I’m confident I can handle commanding. Thanks to my long career on CM as well as XO grinds, SO gameplay and playing rifleman and squad leader, I am aware of the intricacies of maps, the mail goals of command jobs and the difficulties of leading both marines. I understand the tactics required both on low, mid and high pop to win rounds.
I consider my biggest weakness to be the overestimation of how swiftly marines can execute a fast-moving plan.

Hours in XO:

91.2 hrs

Hours in SL:

86.6 hrs

Character Information:

Why did your character decide to become the CO of a ship?

Timothy comes from an American family, born and raised on planet Earth. He always felt like leading men was his calling. After he grew up, the path he picked were the footsteps of his ancestors. And thus he joined a military college, and decided to join the Colonial Marines as they were currently expanding their numbers and looking for technical brains like him in the heyday of the Marine 70 program.
Timothy started his career commanding a platoon of Marines engaged mostly with counterinsurgencies. While serving under and incompetent captain, he lost a significant portion of his platoon in a flamethrower ambush, and promised himself to climb as high as he can to limit incompetency.

How did your character attain the position of CO?

Even as a lieutenant it became awfully clear that Timothy had a clear knack for planning and he loved it. After a streak of giving a lot of working plans to his superiors, he got himself knocked into a Intelligence section of his combat unit, then fucked up bad. After another streak of successful operations with recovering UPP intel from the Frontier through SIGINT, he got an offer to conduct a new combat operation from his Lieutenant Colonel who trusted him to do a hush job.

While he failed his personal objective, thanks to his planning the operation still went well and he was pushed up to Major

Provide a short story of your CO.

Command Actions:

When do you believe it’s appropriate to pardon a prisoner?

  1. I believe the most important thing to consider during this is the general behaviour and the tendency of the person to get themselves into some bullshittery.

  2. I believe it’s appropriate to pardon someone when they are seriously remorseful after committing a crime. Accicents happen, some people fuck up and only then realize that they did an oopsie.

  3. Pardons should also be used in the best interest of the operation. Of course you shouldn’t pardon a Demo specialist who got himself into trouble just so he can go and frag the queen, but something like the Marine’s only medic on lowpop is a thing to consider.

Give some examples of when you would or would not use pardon.

#1
I would for example, and as the easiest answer, pardon someone who is a legitimate new player. We’ve all been new, shot someone, missclicked on our screen with our gun out. When a new player shoots someone in briefing accidentally and is sorry, there is no reason to brig him - making him sit in a cell won’t make him learn, and it’s better to get a SEA to teach him.
#2
Another situation. A PFC decides to take the mortar kit. He deploys, walks to the frontline, shoots an OT shell and kills several marines. A spec starts calling for his death on comms while shipside, right after getting surgery, and the MP’s arrest him due to a credible threat of him actually harming the Mortar Operator when he deploys. I would not apply a pardon here, since the threat is credible, and the only thing achieved from that would be someone who hasn’t calmed down from something bad happening most likely rushing to attack the MO.
#3
Another situation: A Doctor is being arrested right after roundstart by a MP for distributing untagged chemicals to riflemen. There are no other doctors, researchers, synth or CMO. I would consider a pardon here, since letting Corpsmen deploy without very precious things like IA is a very bad idea and will eventually lead to high attrition.
#4
Another situation: After a squad lead is arrested for FTFP after discharging his gun repeatedly in the Alamo. An SO calls the CMP a total dickfaced twat on command comms and is subsequently arrested for DASO. I would not apply a pardon here, the sentence is not very long, and he honestly deserves it.

When do you believe it’s appropriate to use a Battlefield Execution?

I believe BE’s are a tool to show everyone who’s boss when someone is trying to stir shit and sabotage an operation. For example, a mutiny leader trying to rile people up against command after a mistake. Of course this does not mean you can go around nilly willy shooting everyone in the head who disagrees with you.
I prefer using MP’s and deputization as tools of solving things ICly.
I personally do not like BE’s from a OOC and IC perspective when I play. I do not want to report bait and I think there are better ways to solve problems than shooting someone in the face. I would rather create some RP, be that through an arrest or just talking the situation out.

Give some examples of when you would or would not use Battlefield Execution.

#1
I am deployed and trying to lead a risky flank from Solaris LZ2 to Eta. It’s one hour in. Xenos are in Engineering, they pushed out from filtration and Eta is a clear flanking path that can lead to total shock and awe. I am trying to rally marines from Bravo as well as other squads to join me. A Delta aSL starts to undermine my ability to lead, starts calling me a stupid dipshit and says I’m just going to get everyone killed, then they start shoving me at the exit from FOB. I would BE this person, as they are pretty much actively trying to sabotage me doing anything and they’re a risk.
#2
I am deployed and leading a push from sand temple to containers with ASS squads while other squads are pushing the main beach on LV.
A new player assigned to the squad gets scared of an MD ping and the server starts lagging for him - his clicks queue up and he ends up killing four people in total while shooting into one direction. I would not BE this new marine, because it i would here consider it to be against the spirit of the whitelist. Someone had a clear problem out of their control or caused by inexperience and I do not think that constitutes a round removal.
#3
After a lengthy battle, the FOB is not yet breached, and a veteran dropship pilot panicks after getting lots of pings on his MD. I was just with him on the phone telling him to wait one minute for others to get in. I would not use a Battlefield Execution here. I would instead choose to have MP’s or a deputized officer arrest him here, since he committed manslaughter and abandoned troops due to his cowardice. There is no reason to BE when I have peaceful options available.
#4
It is hijack. I am ordering a hold in the hangar/tank bay. We are going to stand and fight. I do not call evac. I believe the xenos can be defeated and fueling and sending out escape pods could endanger new places like another ship that could pick up a pod, or a lifeboat that will be sent to Chinook station. A charlie marine holds me at gunpoint and demands I call evac so that he may escape. I refuse and he opens fire on me. I would BE this person, because in my state of mind here I need to be available to lead a marine counterpush to take back the Almayer, and the Brig is not available to hold someone trying to kill me.

12 Likes

Joooks is a awesome player and awesome XO / SL / RFN
I believe Haib-meya Djar’ce would make a fine CO of the USCM and therefor +1
Kaksoispiste DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

2 Likes

I have extensive Joooks experience. Tactical and implicit Joooks knowledge. I have played with Joooks. I have taught Joooks. I gave Joooks his first ever ban. You go back to Joooks’s SS13 origins, you will find me there. I know Joooks inside and out. And I can tell you this about Joooks. Joooks is one of the most awesome people I have met on SS13. I have known Joooks for years on SS13, and I have seen Joooks on CM for years also. So believe me when I tell you this, because I know exactly what I am talking about here I am an EXPERT - Joooks is awesome. I’ve seen Joooks lay down suppressing Fire. I’ve watched in awe as Joooks has accomplished Napoleonic feats as Commanding roles. I’ve sighed, laughed, wept and clapped on several different occasions, too many to count, at Joooks and his displays of utter and complete roleplaying FINNESSE.

The CO whitelist needs Joooks, I am serious. Take my +1000 right NOW.

5 Likes

first met this dude by pbing him on the front lines and i’ll never look back. easiest +1 you can give honestly.
guy’s great at every role, can obviously be trusted to uphold the spirit and the rules of the whitelist. long term player with absolutely 0 complaints to give can we skip this app process and just give him the whitelist already.

being charismatic and likable is just as important as being good at the game to which the player easily fits both criteria.

2 Likes

I can safely trust jooks with the CO position.

They’re creative when it comes to RP.
They play by the rules, and know how to keep things fun for people.
Jooks is competent at command and organizing the round.

All in all he’s a solid pick for the WL.

+1

3 Likes

Hello person I hold no positive bias towards:

rather than just drop a +1 I’ll just ask what would you do in a situation I found myself in:

You just woke up thirty minutes into the round on LV, the XOs arrest has been ordered by the provost for failure to act like an XO but they have sealed themselves in CIC alone. Your shipside staff is limited to an ASO and Corporal MP (who’s brand new), the XO refuses any attempt at communications and the admins have deemed it an IC issue.

Your front is collapsing with T-fort being the marine hold, SLs are on the brink of munity that would result in you being muntied as well as Marines refuse to listen to reason or that you just woke up. The Marines are blaming all command members as the ASO had been aggressive towards them before and was just telling them to shut up. Charlie is already rallying other marines and pulling them off the T-fort front to go munity. Command comms has collapsed to a full blown argument with the ASO and SLs refusing to stop bickering

It’s low pop so a provost ERT is highly unlikely

Consider all tools you would have in round at your disposals and how would you go about handling the situation as a Major.

2 Likes

Hello, thank you for the question.

Seeing that the round is a ultimate clusterfuck I would start by gathering goodwill with marines. I’d order a fallback to the FOB and Comms assuming they’re defendable via comms and inform them the CIC is being retaken from the rogue XO and he will be dealt with.

I’d also order the ASO to stop antagonizing them on comms and attempt to get the marines to listen to reason - possibly threaten the ASO with a BE on intel comms since countermanding my orders here would be putting the operation and everyone’s safety at serious risk, a behaviour that’s most seditious in a time like this.

Since the CIC is fully locked down I would proceed to requisitions and arm myself up with breaching charges or even C4 if the XO will not listen to reason. I would also deputize the ASO not only to get him off command comms, but also to help the new MP and ask them both to bring MP tools to the CIC. Since one of them is brand new I would implore the ASO to overwatch him and make sure the proper ML procedures are followed because it would also be good practice for the new MP.

I would explain the entire situation and what has happened shipside with a command announcement and immediately get a bearing on the groundside situation. Assuming the marines see the rogue XO has been dealt with I would hope I am able to talk them down through charisma and my actions out of the mutiny; if not, let the dice on roll.

edit; slight wording mishap

3 Likes

Awesome story, wondrous player and also meower 3.
+1

1 Like

Dont really have much to say that hasnt been said already.

Joooks is extremely capable both as an SL, and as an XO. I tihnk they’re capable of holding the WL and the standards that come with it.

+1 :slight_smile:

1 Like

COAPPROVED

3 Likes