KaiserBlackwood - Commanding Officer Application

Commanding Officer Application - KaiserBlackwood

What is your BYOND key?

KaiserBlackwood

What is your Discord ID?

kaiserblackwood

What is your timezone in UTC?

UTC +0/ GMT +0/ GMT +2

Player Name You Use Most?

Andreas ‘Jaeger’ Hellstrom

Ban Appeals, Whitelist and Staff Applications:

KaiserBlackwood - Commanding Officer Application - #28 (Withdrawn)

Have you been banned in the last 3 months?

No.

If so, why?

Command Knowledge:

How familiar are you with command positions?

Three out of 4 of my most played roles are command roles.

I’d say I am “reasonably higher than average” level of competence in command roles, as I know CIC layout by heart, I can run entire operation barring REQ and Medical by myself and I am well aware of Map layouts for all of the maps in rotation. I am fairly good with OBs and their placement, as well as calculating coordinates without needing somebody to lase them on the front. I love mixing up tactics and I am good at employing them in a reasonable capacity that won’t hinder marines or grief the round.
As for leadership qualities, I would say I am good. Marines listen to me and I got praised for being aware of my surroundings as SL.

Hours in XO:

89.3

Hours in SL:

117.7

Character Information:

Why did your character decide to become the CO of a ship?

In Hellstrom’s family a tradition exists that at least one child of the generation has to join the military to fight against UPP. It is about 200 years old, correlating with UPP’s capture of Sweden when his family left the country to avoid being arrested and their assets stolen by communists. While in previous generation the person to join the RMC was his uncle, in this generation it fell upon Andreas to take the fight to UPP. He initially joined the RMC in the rank of 2nd Lieutenant (I don’t remember actual Alien universe ranks for TWE officers), eventually being promoted to 1st Lieutenant and then Captain in his RMC company. His involvement in conducting joint operations with USCM landed him favourable light in the eyes of his command, so he was suggested to a USCM-RMC integration program, fusing his company into one of more battered ones in 3rd Division of USCM, forming a healthy mix of TWE and UA troops.

TL;DR: Vengeance, Glory, Tradition.

How did your character attain the position of CO?

It’s honestly a bit anti-climactic, but the USCM Major in whose Company Hellstrom served eventually got too old and tired to conduct constant RMC-style operations and retired. With some strings pulled by his family and friends in RMC, Andreas was given a promotion to the rank of Major at age of 30.

Provide a short story of your CO.

Command Actions:

When do you believe it’s appropriate to pardon a prisoner?

CO Pardons are a powerful tool in one’s arsenal, but they carry severe consequences when applied incorrectly.
In my opinion it is appropriate to pardon a prisoner if they fill most of those prerequisites:

  • Their crimes aren’t violent or do not bear sabotage-esque nature (Manslaughter, AWDW, Subterfuge, etc.)
  • They show remorse for their actions
  • They can be trusted to not do something stupid
  • Their release would be beneficial for the operation or would save lives (or if their actions saved marine lives)
  • It won’t provoke further conflict or reignition of previous issues.

Give some examples of when you would or would not use pardon.

Case #1:
Without telling anyone, ASO flies down the Alamo personally to deploy marines on first drop, due to the lack of a DP. When confronted about NOD and breaking their own SOP, they state that Alamo is part of their department, and therefore they didn’t leave Almayer.
Would not Pardon. Clear lack of understanding what is implied by deployment, as well as lack of communication with the rest of the CIC.

Case #2:
Specialist has been evacuated from the AO via CASEVAC, after they get out of surgery they are ordered by a SO to re-deploy to the FOB via paradrop, but refuse to do so, when MP tries to drag them onto the dropship, they stab MP with a knife. They get arrested for Major Insubordination and Assault With a Deadly Weapon. Operation is going reasonably bad, with marine defences buckling under xenos’ attacks.
I would not pardon them. Having a fancy gun doesn’t equal being allowed to not act up to acceptable standards.

Case #3:
Two Squad Specialists, Sniper and SADAR were evacuated from the secondary LZ after marine force was routed during an assault on the Hive. Both were admitted to Medbay with fractures and damaged organs. After receiving their treatment they are ordered to re-deploy to the FOB by me. Both refuse to do so, stating that FOB won’t hold for long, as comms are down. When MPs are sent to get them on Normandy for a paradrop, both specialists resist, Sniper using shoves and running, SADAR uses a chair and then a knife to fight the MPs. SADAR is charged with RA, AWDW, Major Insubordination and Desertion. Sniper is charged with RA, Assault, Major Insubordination and Desertion as well, as per CMP’s orders. Situation in the FOB is critical, as Queen and T3s are currently breaching it, and I was about to deploy when CMP informs me about their appeals. Both plead to be released, but the only charge they are appealing is Desertion, stating that they didn’t want to deploy via paradrop because they didn’t trust the paraflares. While both appeals will be approved, they still have to serve another twenty minutes. Sniper seems to be more chill in his disposition and offers his apology for their actions, while SADAR keeps screaming about needing to deploy, so they can kill the Queen. CMP seems to be quite pissed about both of them.
Now that the situation is rapidly deteriorating and I am needed on the ground with any kind of support, I inform the CMP that the Sniper specialist will be pardoned due to exceptional circumstances, and the fact that I need them to make sure that FOB doesn’t fall. SADAR is to remain in their care until their sentence is over.

When do you believe it’s appropriate to use a Battlefield Execution?

Battlefield Executions are an extremely powerful CO tool to maintain discipline and remove unwanted elements from the round. Every BE should be given a proper thought before getting done, as it permanently removes the player from the round.
This implies that situation in question can’t be handled by MPs (for example, MPs are all dead or simply not present nearby to provide a timely response), if actions of the person about to catch a .454 round in the head can’t be rectified (Round-Removing another marine with malicious intent), they are demanding my head (Mutiny), or if their roleplay is beyond acceptable standards (Marine hitting a default dance on CO conducting a briefing, farting and other unsavoury stuff).

Keep in mind that preference for MP arrests should be given when aboard Almayer, as it is in general way easier to catch a marine stuck shipside rather than groundside.

Give some examples of when you would or would not use Battlefield Execution.

Case #1:
Squad Leader #1 has fired upon another Squad Leader #2 and killed them due to a dispute over whose coordinates should be used for Orbital Bombardment while CO is in the field. I would BE Squad Leader #1 for committing a Capital Crime (Murder) and being a disruption to the operation’s integrity (NOD. Failed to perform adequately for a SL).

Case #2:
Marine insults me when I speak in their squad’s channel to their SL, discussing their deployment via paradrop. When I order their arrest for DASO, they evade the arrest and later when we board Alamo they come in and start hitting me with a chair in relation to me ordering their arrest.

I would Battlefield Execute them for threatening their CO’s personal safety (Assault).

Case #3:
When I am deployed, a Squad Leader or a Specialist refuses to follow my orders to take their squad and secure comms, stating that “You will get all of us killed! You stupid and worthless fuck!” Their actions are putting the operation at risk, leaving us without communications and giving xenos a free tower to control.
BE for Major Insubordination and Sedition.

Case #5:
Squad Specialist is being disruptive during Briefing in the Hall, throwing chairs at people and shouting obscenities, slamming their helmet against the glass and distracting other people from me giving orders. There are MPs and CMP present in my direct line of sight.
I will order them to be arrested to remove the distraction. (Disorderly Conduct).

Case #6:
Squad Specialist is being disruptive during Briefing held in the Hangar, throwing chairs and shoving people, which distracts marines from the briefing. When directly ordered by me to cease acting like this, they flip me off and carry on with being disruptive. There are no MPs present in my direct line of sight.
Battlefield Execute them.

1 Like

This guy is honestly a pretty good RPer on the (many) roles i’ve personally seen him play on, calm and collected attitude when its needed, +1