I opted to go full scrap on LV-624 for 30 minutes, just with the fences and autolathe.
I got roughly 30+ stacks of metal (50 equals 1 stack) in a live game.
This seems silly, and I don’t like it as a marine as it makes metal too easy to obtain in large amounts and the FOB had 6 layers with metal stacks lying on the floor because the CT’s couldn’t use it all.
I have three ideas to mitigate what I percieve to be a issue. My opinion
Remove the Autolathe from LZ2 Robotics and or make it significantly less efficient.
Make fences give 2 metal rods instead of 5 with a wirecutter.
Make metal efficiency less effective. I still like the idea of being able to melt rods into bars, but that requires fuel, equipment (goggles and a welder) and is more time consuming while being less efficient. The autolathe just needs the APC next to it fixed and can make 16 sheets of metal within a second.
Thoughts? Am I just rambling on a non-issue, lots of metal is healthy as it encourages scrapping (which can be pretty fun) and interacting with the map and making backliners having to guard resources and have fresh prey to attack who scrap, or is there too much metal that can be gotten too easily and it should be toned down?
I don’t see the issue of this, if all the metal goes into FOB it will be harder to defend. Aswell as all that metal could of been used for the frontline. No cades on front means it’ll collapse and big casualties leads to lack of defenders for the megaFOB you build.
hol up, I misread the amount of stacks. I’d say lathe needs to go.
It should be spread more like on the other maps and that fixes the issue. All the buildings and metal stuff in south of river, so marine county, while there is almost 0 north of it.
As engi pamphlet PFC enjoyer making small frontline cades, I simply refuse that playstyle on LV, because there is 0 metal to scavenge where fight happens. It is viable playstyle on any other map.
I think it’s 3 fences to a cade when you melt it all down. Sometimes I’ll acid melt all of the fences pre-drop for that reason, unsure if it works or has an effect. But I have noticed that some commanding officers will allow field stripping the ship if I bother to do it.
LV-624 really turns into a bit of a shitshow once marines basically dismantled the entire opposite side of the FOB and created an extremely bothersome mega FOB, although I mind it a lot less as xenos typically have more cover to work with on either LZ in comparison to some other maps.. like CC