Marines would probably on average do better if their lives were more temporary

Basically, I muse that since most marine players dont want to die, they play incredibly passively or fearfully. Make their lives more fragile by reducing the amount of times they can be revived, and maybe after your second revival you are on a doom clock to perma so you have to make the most of your last life. Medics act like necromancers and marines are more like an army of the undead than a functional organized military. Ironically the unending tide of chitin and acid has better self preservation instinct.

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You only get to be revived from flatlining as many times as Nikki Sixx has before your heart can no longer be Kickstarted

Throw away that Green cassette, Private! We have ass-kicking to do and only three lives to get it done!

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And then the field doctor fixes their heart and they’re good as new again.

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The most telling with how it is currently, is that the marine front only ever dies if the corpsmen gets overrun with bodies. Otherwise every marine death is only a slight logistical downside, and MAYBE a slowdown. So giving risk to dying? Hell yeah.

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I am not opposed to this idea. Would fix some xeno complaints. @RainbowStalin can we agree to this if we make CE third in command again and have SL have ready access to the MK1 again?

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I would personaly take ASO out back and shot for what he did to IOs, and the Mk1 dosn’t seem as OP as people think. So sure.

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MK1 isn’t OP untill you give it an AP mag. the Mk1 being OP was fixed awhile a go by making the AP mags the rarest ammo on the ship. Othweise give req the RO back.

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you mean we should play Whiskey Outpost? Absolutely

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actually this has been tested with similar concepts like perma death in normal rounds, all it causes is xenos to aim for wipes instead of tactical kills on HVTs, i mean why would they if marines die much quicker than normal, then you get way more fearrp because 1; theres less people to fight with, and 2; why would they waste their life trying to save someone else who went down

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Claws made this thread.

Xenos would probably on average do better if their HP was cut by 1/3 and they got a speed boost.

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So just TGMC? Remove stun combat from both sides, make it a test of speed and we’re more golden than TGMC.

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Dan, this may be before your time so forgive me for pontificating. Squad Leaders had access to the MK1 in their vendor for a long time. It was removed for a in my opinion dubious reason. I would like it added back to their vendor.

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