matttheficus - Commanding Officer Application

Commanding Officer Application - matttheficus

What is your BYOND key?

matttheficus

What is your Discord ID?

matttheficus

What is your timezone in UTC?

UTC-4

Player Name You Use Most?

Marcus ‘Muppet’ Springfield

Ban Appeals, Whitelist and Staff Applications:

n/a

Have you been banned in the last 3 months?

No

If so, why?

Command Knowledge:

How familiar are you with command positions?

I’ve become something of a CIC enjoyer and can work each Department if need be. My one area of weakness would likely be Quartermaster, as I am not a large fan of Cargo-style gameplay, though I understand how the system itself work. I see Command in a supporting role - much like how a Corpsman functions in the field. Your job isnt to be the star of the show, but to elevate other players and marines by ensuring that every tool they could need is available in a timely, coordinated and competent manner. While it may not be directly transferable, I also have nearly a decade of playtime in SS13 as well (all of it being on Paradise) in which I focused primarily on playing Command positions with a focus on HoS and Captain. While its not entirely the same as CM, I am fully of the opinion that Leadership fundamentals (as in the actual skills you can apply IRL) are something that you can foster outside of the game itself and that their application either via RP or actual operational objectives is core to any “Command” style role, regardless of the codebase.

Hours in XO:

27.8

Hours in SL:

18.9

Character Information:

Why did your character decide to become the CO of a ship?

To Marcus Springfield, a position of leadership is almost a sacred charge: the men and women under your command are putting their trust, their lives, in the hands of their superior. There is no better honor - no better sacrifice - than to take upon yourself the mantle of leadership so that the stresses that befall those who must order their fellow soldiers into battle may only tarnish the soul of one individual. With a career placing them firmly in the line of fire again and again and again, by his own volition, Marcus has continued to live a life dedicated to saving the lives of his fellow Marines. His elevation to Major would simply allow him to continue this practice on a wider field - not only saving a wayward Team or ambushed Squad - but at scale within the Corps.

How did your character attain the position of CO?

The son of a career Intelligence Officer and a Medical Doctor, Marcus Springfield was raised on the ideals of one’s duty to both country and family. Upon completion of his standard education, Marcus immediately enrolled into Officer Candidate School, and at the behest of his father, aimed for a medical billet. However, perhaps due to his own mother’s penchant for adventure, he would apply himself to a more involved practice of medicine. He passed with flying colors in OCS, and enrolled in Combat Rescue Officer School - eventually graduating as a Combat Pararescue Officer.

After three years of operational experience, Marcus was placed as the Platoon Commander within 5th Battalion, Sixth Company ‘Argent Doves’ on board the USS Paean as a First Lieutenant. Following many operational successes, especially during Operation [Insert CO Story Here], he was offered Captainship aboard the USS Paean, acting as an Executive Operational Commander for Rescue Operations originating from the Paean.

With the increase in activity from the CLF, attempts to claim control by the UPP, and further meddling by Weyland-Yutani within the Herculis sector comes the need for additional Commanding Officers. After the demotion and court martial of Major Robert Strickland, an advancement-in-grade for Major came up, and Marcus was placed on a list amongst a flurry of recommendations citing both leadership and a steadfast dedication to the Marines under his command. A life of selfless sacrifice and attention to the needs of his fellow soldier landed him in the culmination of his military career thus far: a Major - an Operational Commander - in the United States Colonial Marines.

Provide a short story of your CO.

Command Actions:

When do you believe it’s appropriate to pardon a prisoner?

Pardons are a curious aspect of Marine Law to me. There is an entire process dedicated to the objective investigation of a crime - that being the Appeals process - that ensures that Marine Law is being applied properly. However, the subjective decision making in a Pardon allows for a weighing of the crimes against the necessities of the current Operation. By bypassing the objective outlook of the Appeal process, you’re then forced to apply greater scrutiny on more extrinsic aspects of the situation as a whole:

  1. Is the offender truly apologetic for their behavior?
  2. Will the Pardon of the offender lead to a better outcome for the Operation as a whole as well as their fellow marines?
  3. Is the nature of the crime one in which displays the character of the offender?

Starting with the first point, there is an enormous amount of trust put into an offender by pardoning them. You are for all intents placing your trust in another person to do better with a second chance. You place yourself at the mercy of another’s decision making by waiving their responsibility to act within the Law or Procedure of the USCM. That shouldn’t be done without due consideration. Trust is a scarce thing, and is something you earn by your actions.

The second point is in regards to how a crime might affect the Operation as a whole - but not just at the macro level. I am sure that everyone is aware that there’s a certain amount of “tolerated shenanigans” at Brief and in general - it’s part of that “MRP charm” that’s kept me playing at this level of immersion for a decade now. However, there’s a reason why things like Disrespecting a Superior Officer exist. Minor Crimes exist to act as “guardrails” against certain behavior, and are really only slaps on the wrist in the grand scheme of things. It’s when Major Crimes - and their application properly - can lead to the death or casualty of other Marines directly even if the intention is proper that a Pardon might be considered.

And the final point, one I personally hold in the highest regard, is that of how one’s actions display your character. I fully believe that your choices and behavior in a round are direct reflections of your personal character - or if you’re role playing a bit deeper, that of your marine’s character. The marine who’s willing to be respectful and take time to speak with you like a person is much more likely to be pardoned than one who lashes out. There is a way to be frustrated or angry or annoyed while doing so respectfully and I think that skill and maturity is something to take into large amounts of consideration when looking at a Pardon.

Give some examples of when you would or would not use pardon.

  • The Alpha Specialist is being disorderly and directly insults the CMP after being told to quiet down. They are arrested for DASO and Disorderly Conduct and try to claim that “they are needed since they’re SADAR”. Your position as a Specialist doesn’t give you a pass to be disruptive so a Pardon would not be issued.

  • The Mess Technician has prepared a meal along with drinks to the Officers aboard the Almayer. The CMO and ASO decide to indulge too far and are arrested for Intoxication after they return to their Departments still drunk. Both claim that they are needed to oversee Research’s greeno project and the low-staff Req Line respectively. I would choose to not issue a Pardon in either case, instead delegating the issue to a Staff Officer until their time is served, as they both showed behavior unbecoming of an Officer.

  • It is currently LowPop, there is a FOB Siege and a CT is left inside of the Medbay after being treated for multiple fractures. The Doctor runs off, leaving the Marine trapped inside. They attempt to ask for help, and after nobody stops by to assist, shoots out the door to get back down to assist with the defense of the FOB. An MP witnesses this, but is unable to arrest the CT as the Alamo leaves just before they can detain them. The MP files the Arrest Warrant for DTGP. Upon being asked over the radio, the CT claims they were not aware there was a release button to the doors, and apologizes. Given that the player is likely slightly newer, had good intentions, and that there was minimal harm done, I would Cancel the Arrest on the CT as their arrest would not be in the benefit of the Operation as well as the fact that the marine was apologetic for the damage done.

  • A Cargo Technician accidentally deploys on first drop, thinking they could set up at the FOB with the Req Tent. As the only Cargo Tech, they are unaware that this leaves the marines without droppable supplies. They are called back up to the Almayer and do so without complaint, and are arrested by MPs for Unauthorized Deployment. Given they meant well for setting up a FOB Req area - even if it was misguided, had returned upon being ordered to do so in a timely manner, and are the lone Cargo Tech to operate the Requisitions Bay, I would Pardon them to ensure the continual supply of the Operation.

When do you believe it’s appropriate to use a Battlefield Execution?

I’ve got a funny outlook on BEs. I’ve got about 4 years of working as an Administrator elsewhere and when I first read up on their use in Marine Law I was kinda amazed. It is for all intents and purposes a TempBan enforced by non-Staff! It’s the very mechanic that I shy away from whenever possible - the removal of player agency by another player for an entire round. However, this works astonishingly well for two big ideals:

  1. When another player/marine is making direct choices that affect the agency of other players in a malicious way.
  2. When there is an utter disregard to the Chain of Command that requires swift action.

For the first, one of the most offensive things you can do in a game (especially one with RP as a core feature) is to remove another player’s agency. This doesn’t mean that every MP arresting you or the FTL who accidentally OBs the front gibbing you is removing your agency. It is when a decision is made by a player to go “I want other people to either suffer or be forced to deal with me in a malicious manner” that you cross a line. Many times these issues can be dealt with by MPs or by the CO themselves, but sometimes a situation is simply too fast-moving to be handled with the proper channels. It’s in these cases that the quick removal of malicious (moreso in an OOC manner, but with IC behavior) actors is appropriate.

For the second, there’s a level of insubordination that does rise to the level of direct and willing attempts to circumvent the Chain of Command. These situations, while not as egregious as the removal of a player’s agency, can become serious enough to warrant an immediate “course correction”.

I do want to have a caveat that I would be very, very, very unlikely to ever use a Battlefield Execution on a new player unless it is a case of them just opening fire at the Brief or other grief-esque behavior. CO players are meant to be the prime examples of the CM playerbase in how to act and conduct yourself in game. Hell, my personal desire to become a CO was mostly due to the respect and desire to help newer players that I saw from current Commanding Officers. Many players tend to remember the bad more than the good - therefore, the use of tools like a BE should be heavily weighed against the impression its use leaves on the player base as a whole.

Give some examples of when you would or would not use Battlefield Execution.

  • The Chief Medical Officer asks to create Greenos during the Operation. The Marines are slowly winning, but it is not an easy fight. I approve three total Greenos, other than the Queen. The CMO proceeds to allow over seven Greenos and makes no attempt to contact myself or the CIC about the increase in population and even actively gives the queen more monkeys. Given they disobeyed a direct order, allowed for unchecked growth of a possibly hostile hive on board the Almayer, and even propagated its increase in size, I would BE the CMO and charge a Staff Officer to oversee the containment or removal of the Greenos.

  • An Alpha CT is a general nuisance during Brief. They are yelling, shoving marines over, and causing a scene. There are no MPs currently active. Given the fact that upon my awakening from Cryo that I notice there are no MPs, I would have prepared by securing a baton and a pair of cable cuffs during gear preparation in my satchel. I would hand the tools to a Staff Officer and Deputize them to arrest the CT for Disorderly Conduct rather than BEing them. I do not see BEs in the case of non-immersion breaking nuisance (ie, realistic tomfoolery - not spamming memes or amogus or something) as a good reason for its use. COs are given the ability to Deputize for a reason, and should there be no MPs, they should prepare accordingly.

  • A Bravo Rifleman directly sexually harasses my XO as they’re giving the Brief in front of the entirety of the assembled company. This is a direct insult to a superior officer in the most heinous of manners in front of the entirety of the company. This kind of behavior is, to Marcus, not something that can be “treated” in a medical sense - it’s a direct judgement of one’s character and shows that they don’t respect either the chain of command nor the person in which they’ve directed the harassment. As such, to ensure the continued respect and honor of a member of my leadership team who I hold in high regard, I would BE the Rifleman.

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the requirements were changed recently, they’re fine.(assuming they have the SO hours)

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Oh shit my bad. Deleting the post. Thank you @detectivegoogle for pointing that out. @matttheficus, I do apologize. I did not realize the requirements had recently changed. Good luck on the application.

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Heya, @matttheficus! It’s always nice to see people taking an interest in CO Whitelist! I’d like to ask you some questions, and I’d be happy if you answered them:

  1. CL acquires a Xeno egg and is busted by MPs and charged with sedition. The egg is in his private containment, but was never planted. CMO mentions that the CL was asking about growing a Xeno specimen, but since they didn’t have everything they needed for one, the conversation never got anywhere. CL is appealing his Sedition charge, what’s your move?

  2. What are the characteristics of an incompetent Squad Leader?

  3. You’re the CO shipside handling an appeal. You speak with a prisoner who has committed a Manslaughter, as well as MPs who witnessed the arrest and you’ve decided to pardon the prisoner, believing that he’s a good guy who doesn’t have to be brigged over an accident. Warden and CMP, however, disagree with you and not releasing the prisoner, claiming that you can’t pardon a prisoner who has committed a Capital crime, they are disrespectful to you the entire time, and the MPs are uncomfortable with both the CMP and MW. How do you deal with them and the prisoner?

  4. What is Discretionary Detainment and what do you think about it? When do you think it would be appropriate to issue?

  5. USS Hanyut’s Commanding Officer BE’d one of your Squad Leaders, that’s all you know. How do you proceed?

  6. What is Duty Officer and what’s the difference between Duty Officer and Commander?

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I’d be glad to!

  1. The CL is still on board an active military vessel. I am a firm believer that the lack of permission does not default to a “yes”. The intent of the CL was clear - they secured a biological hazard without informing a member of Command, Research, or the MPs. It being planted is not the issue - it was not disclosing it to the members of the Shipside Staff who’s job it is to monitor and respond to possible threats. I would personally deny the appeal.

  2. There’s always a fine line between ignorance or simple lack of experience and genuine incompetence. For an SL to be truly incompetent, they need to be actively making decisions that lead to the harm of their Team. Whether that be by reducing morale in an egregious way (such as being extremely rude in a bad faith way that erodes the trust that leadership roles should foster), tactical decisions made without any forethought and against the orders of CIC, refusing to communicate with their Squad or CIC, or by taking risks that have no direct payoff without extreme downsides. An SL needs to be the glue that holds the Squad together - failing to do so just makes them a PFC+ and that removes the entire point of being a leader.

  3. Funnily enough, the “Manslaughter is a Major Crime not a Capital Crime” oopsie happened recently in a round as CMP, so I’ve had a similar situation occur (thanks, GP Eve Attano)! I would attempt to deescalate the disagreement with then CMP/MW first, as correcting the mistake that Manslaughter is a Capital Crime takes priority - pointing to the actual letter of the Law (that its a Major Crime) should at least get us on the same ground for whether or not a Pardon can be used in this case at all. I would, however, remind the CMP and MW that while they can disagree with my decisions, that there’s a proper method to contesting Pardons via faxing High Command - and that if they do wish to do so, that they still need to say as such in a respectful manner. I dont expect a kiss-ass, but I do expect at minimum they behave in good faith and acknowledge the fact that I am still the Commanding Officer. If there’s an issue, we have a fax machine for a reason. The Prisoner would be Pardoned pending a possible Appeal from the CMP/MW to High Command, and I would hope that the CMP/MW and myself could draft a fax with both sides of the disagreement to send for a proper resolution.

  4. I see Discretionary Detainment as the final “catch-all” option for COs to use when someone is blatantly breaking the spirit of the Law without breaking the Law as written, though in a malicious manner. Where, specifically, it should be used? That’s a bit harder. I feel most breaches of the Law - spirit or letter - are covered rather well by Marine Law. Laws such as Insubordination can cover a lot of bases if its something the CO and/or other Officers are aware of beforehand. I think the best use-case would be for blatant lacks of common sense that might not break the Law directly, but could potentially cause either harm or disruption to the Crew/marines/operation/etc.

  5. At the end of the day, the CO is an RP role. Answering by immediately unloading on them with your Mateba might feel cathartic, but its not a reasonable response when the power of Battlefield Executions is one afforded to all COs. My response would be the same as any other crime: investigate, talk to as many parties that had witnessed it as possible, and contact the relevant authorities that respond to issues at the Commanding Officer level - that being High Command. Responding with force without all the information would be going into the situation blindly - for all I know, the SL pulled a gun and threatened to kill the visiting CO. The fact that the BE/Pardon section is so large for the application makes me think that you need to take into account as much information as possible for any use of BEs at all, including those of other COs, therefore it stands that I need to do the same thing even in the field.

  6. The Duty Officer is the person with “executive rights” to the Ship in the absence of the current Commander. This should be delegated as needed - for example, if the XO is the current Commander and must go handle an Appeal in the Brig, they could order a Staff Officer to “take the bubble” and assume the role of Duty Officer. This would give them the ability to make executive decisions regarding the Operation as well as the Almayer (although with the restrictions as noted in the Standard Operating Procedure). Their job is to be the stopgap in place while the Commander handles other tasks that may need priority handling without disrupting the functions of either the Ship or Operation. The restrictions for Duty Officer are in place to ensure that once the Commander returns, nothing of too critical nature (such as the Demotion of an Officer or Eviction of a Survivor) occurs without their knowledge.

Not a personal fan.

As a CT during a Shiva’s round, I was given bad order after bad order by Muppet and yelled at when I couldn’t do my job because I was running out of metal.

Orders like “go to 2nd comms and get it up” despite first comms right next to FOB having 0 defences and no other CT was assigned to cade it.

Constantly ordering me to build everything when he, as a SL, has engi skills and should have helped as the other CT was a PFC new to the game.

Just generally being a shitty SL.

I do not know if this is his “character” or if he just simply sucks at being a SL, but I believe he should spend more time playing SL and CIC roles and squad roles in general till he understands the limits of what people can or cannot do since this is essential in a command role. We do not need another RP CO that orders 3 CT’s to build 3 different FOB’s and wondering why no one can do it.

Strong -1.

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Do you possibly have more information regarding this round? I am unsure if I’ve ever had a round where as SL where I was adamantly spamming orders to set up Secondary Comms. The only round where I had even remotely repeated repairing or reinforcing comms was a 3 hour Soro round as XO where we were working toward a Nuclear Deployment, unless that is the round you are referring to?

-1

Guess the big one got 1984’d so here’s the amended version: you are way too rude and passive aggressive to people in the discord. You’ve been in the server for all of 3-4 weeks and I’ve already seen you badmouth other players and be passive aggressive. You need to chill out and be more positive. COs are there to make the round more fun, and people shouldn’t be worried about catching your ire in post round.

Secondly, I have only seen you XO thrice, and SL a handful of times. In my opinion you need more experience, as there is a lot about the game you don’t know. There are many situations and mechanics you may not even yet know about.

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I apologize that your outlook on me is tainted by something outside of CM - and given it involved my role as an Admin on another server, I did bring it to the Council’s attention regarding your previous post. I do agree that I can be stubborn sometimes. I rarely try to go after someone in bad faith and have even tried to put my personal opinions of you behind me and interact cordially on Discord (which I assumed you had me ignored, since there was never a response any time i directly replied to you), and my only in-game interaction with you i can recall is getting called, and i quote, “dogshit” after asking the Queen to gib me on day 2 or 3 of me playing. I am unsure how to combat your point on me being aggressive, I dont think ive been too out-of-pocket in a way that would cause issues - and if I have, I truly didnt intend to. Ive had DMs with a few different CO players before putting in this app at all and they never gave me the impression that I was being an issue or that I had acted improperly.

I do fully agree that the role of the CO is to make the game enjoyable for other players. Survivors and the CL are doing something goofy in a way that might enhance the round? The CO can assist by giving an air of legitimacy to a role that is fully RP based. You get to be the “Officer on top of the ammo crates giving a rousing speech”, which is exactly the kind of RP that I felt was largely missing from Command roles on other servers. COs are that example of behavior and gravitas toward the setting of a military vessel that hooked me in to the “vibe” of CM nearly the same way as Yog and Para did 10 years ago for the corporate side of things.

Yes, there are things I dont know about CM. Hell, there are things about the Alien universe that I wouldnt say I am well versed in. That is what RP is, though. Its finding your footing in a setting and making an impact in it through the lenses of a character. Not everyone is going to see through the looking glass in the same way and not every person is going to be a loremaster.

Mechanically, of course there are things that someone with 100000 hours is going to know more than me. I will say that I am never going to be a fragger-level CM player, I am a “i have paint.net open on my second monitor to write and annotate notes about maps” kinda player - the macro ideals around CM interest me 1000x more than plabbing runners on LV-624. The leadership vibe that I’ve seen COs embody during my time in the game so far is a genuine joy to be a part of - its an infectious kind of charm that im sure is a large reason why people play the game. And its a part I would thoroughly enjoy getting a chance to be a part of.,

I only ask that you not hold years-old grudges for actions that were made by an entire Staff Team and levy them solely at me for trying to dive into a game that I’ve found has rekindled my enjoyment of the funny spaceman 13 game. If you see me being aggressive, call me out for it. If you see me make a mistake, call me out for it. I dont plan on lording some dirty laundry from a completely unrelated server over you - I would genuinely prefer to mend bridges and try to make the game enjoyable for more people around me than to gnarg over stuff that is better left in the past.

You have more experience than me on the server and have been here for a long time - I would gladly take your pointers about decisions, especially macro-level ones. Youre one of the spookiest Xeno players I’ve gotten to observe, play next to as a bug, and get bodied by as a Medic mostly - its the kind of insight that would actually be helpful for me as I try to get better on the XO and groundside aspects of the game.

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Hello matttheficus,

CO Whitelist holder here, could you please post your CM13 Playtimes please?

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Plus another 15-20ish hours messing about on a local Dev server to learn CAS, mess about with IO (i cant frag so I was worried about getting bodied on live learning the tools) and messing with as many weapons, loadouts, etc as I could.

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Hey there!! Thanks for taking the time to engage with the CO WL!

I’ve read over your application, and I must say how impressed I’ve been with the quality of your responses, considering your limited playtimes overall.

I think the strongest elements of your application were your ‘intent’ based sections, above the pardon and BE examples. You demonstrate a solid understanding of what the CO provisions mean, generally speaking, which I thought was noteworthy.

In regards to the answers themselves, I only noticed one point of interest throughout, focused on your use of an arrest cancellation

While a fairly small technicality, make sure to bare in mind that your vicinity to the recipient of an arrest cancellation does matter.

Arrest cancellations can only be issued if the Commanding Officer is in the same general vicinity as the person who is being arrested.

Again, not a huge issue, and certainly not enough to compromise this example overall (since the reasoning was sound in my opinion), some people might give you a hard time over it if you aren’t careful

That all being said, your inexperience is something im struggling to look past.

The hour requirements are intended to serve as a minimum for applicants, and considering how recently you became engaged with our community, I am not really confident in your command abilities overall.

Being an effective commander includes skills that come from bridge and field experience, something which your lack of SL playtime is going to seriously hinder.

I think, to summarize my feedback, inexperience is holding you back, both in gameplay and community support. You have a well written application, you seem quite knowledgeable in ML and the CoC, and your responses to Nessie were thorough.

If you were to have presented this app with some decent experience under your belt in Bridge/Field command roles, it would be a slam dunk.

However, for the moment, I will be leaving my -1

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Hello matttheficus!

I had the pleasure of playing with you many times this week, and in this way I gave you opinions and tips for the role you were playing so far.

You have shown yourself to be receptive to criticism, not only here but also on Discord and in the game itself, always keeping one foot forward to admit your mistakes and learn. To this day, I have never seen a person adapt so quickly to a community.

While the biggest problem lies in your inexperience in the game and the low hours, I believe you are above this requirement. You show the ability, passion and respect worthy of the whitelist to take a shot at it. I understand that this process, especially involving the masses, can be stressful on the forum, but don’t let that shake you. You show yourself to be a great person and worthy of a leadership position in the game, to give everyone a good experience.

I also understand that up until now you have added good hours in certain roles since the beginning of the application, and as I said above, it has already shown a great change.

While this falls to the Council and the Senator,

I wish you the best, you have my support.
+1

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