Mentor Application - AnonHault

When mentoring someone groundside, I tend to focus on explaining not just how to do things, but why they’re done that way; especially with cades. Trust is something that can’t be fully given; it has to be tested. You can’t know for certain how someone will shape up unless you give them the chance to prove themselves.

That and the way I carry myself when playing is a big part to do with respectability based on my ability to do that specific area of skill. I wouldn’t apply here and spend every day playing CM and trying to produce the best cades I can if I was to throw it all away to be a mentor who was known to be a shit teacher, no one would listen to me ever again.

1 Like

Updated hours from the time I’ve played since this application was posted (5d ago):

  • Squad Leader: Added 3.0 hours (Had 234.2 hours, now it’s 237.2 hours)
  • Rifleman: Added 1.9 hours (Had 234.4 hours, now 236.3 it’s hours)
  • Combat Technician: Added 17.7 hours (Had 173.5 hours, now it’s 191.2 hours)
  • Weapons Specialist: Added 5.4 hours (Had 142.3 hours, now it’s 147.7 hours)
  • Executive Officer: Added 1.5 hours (Had 27.9 hours, now it’s 29.4 hours)
  • Chief Engineer: Added 0.6 hours (Had 3.3 hours, now it’s 3.9 hours)
  • Smartgunner: Added 1.9 hours (Had 4.2 hours, now it’s 6.1 hours)

༺x4n0 playtimes༻

  • Runner: Added 2.7 hours (Had 127.5 hours, now it’s 130.2 hours)
  • Larva: Added 0.8 hours (Had 2.9 hours, now it’s 3.7 hours)

Out of 5 days since I have posted this application. I have played for 35.5 hours.

Human (1098.6 hr)
Xeno (213.1 hr)
Other (550.1 hr)

2 Likes

Denied. I’ve seen your behavior has not improved.

3 Likes