Mentor Application - AnonHault
Byond CKEY:
AnonHault
Discord ID:
698558559922946110
Character Name(s):
Mauricio Schofield
Previous Character Names (Haven’t loaded the slots in a while):
Dilon Bas
Harvard ‘Trapper’ G. G
Field Abrams
Bo Basinger
Mason Harker ‘Hunter’
Why do you want to become a Mentor?:
I’d like to start helping players learn the game and I am one to ask a lot of questions; I usually rely on the other mentors as I like to ask a lot of questions but I see that I usually do not get replied to, so I’d like to be on the receiving end of those m-helps, if possible.
I hope to be more than an active player and also help answer mentor-helps.
What gameplay areas do you know and which areas are you strong and weak in?:
I have a strong understanding of frontline combat and leadership roles, with extensive experience as a Rifleman (234.4 hours) and Squad Leader (234.2 hours). My time as a Combat Technician (169.6 hours) and a Weapons Specialist (142.3 hours) have given me solid knowledge on stream-line game mechanics.
I also have a decent grasp of medical mechanics from my time as a Hospital Corpsman (47.2 hours)
-as well as some experience in command roles, including Chief MP (35.9 hours), Staff Officer (33.7 hours), and Executive Officer (27.9 hours).
However, my experience in support roles like Cargo Technician (7.8 hours) and Ordnance Technician (6.9 hours) is more limited, as well as my time in support roles such as Nurse (4.7 hours) and Doctor (13.4 hours). I also have relatively little experience in as a smart-gunner (4.2 hours) but I simply don’t like the peashooter, though I am always open to learning more. Overall, I am confident in my ability to mentor new players in combat, leadership, and engineering. Send me your questions to see how I answer them!
Though I only have (16.8 hours) as a Gunship Pilot; I was here pre-HUD rework and after, I also got several kills with my fire-missions, naming them such as SPEARHEAD and more within my 16.8 hours.
How often are to able to play CM?:
Everyday for numerous hours. (As an example, I’ve been on CM today for more than 12 hours, all night included.)
A screenshot or transcript of your human and xeno playtimes:
Human playtimes (((TOTAL: 1065.7 hours)):
Rifleman 234.4 hr
Squad Leader 234.2 hr
Combat Technician 173.5 hr
Weapons Specialist 142.3 hr
Hospital Corpsman 47.2 hr
Chief MP 35.9 hr
Staff Officer 33.7 hr
Executive Officer 27.9 hr
Military Police 24.5 hr
Gunship Pilot 16.8 hr
Researcher 13.5 hr
Doctor 13.4 hr
Auxiliary Support Officer 11.1 hr
Survivor 8.8 hr
Cargo Technician 7.8 hr
Ordnance Technician 6.9 hr
Nurse 4.7 hr
Smartgunner 4.2 hr
Maintenance Technician 3.8 hr
Fireteam Leader 3.5 hr
Chief Engineer 3.3 hr
Dropship Crew Chief 3.1 hr
Dropship Pilot 2.2 hr
Chief Medical Officer 2.0 hr
Corporate Liaison 1.7 hr
Intelligence Officer 1.5 hr
Provost Team Leader 1.3 hr
Head Surgeon 1.0 hr
Combat Correspondent 0.9 hr
UPP Starshiy Leytenant 0.8 hr
PMC Corporate Medic 0.4 hr
UPP Leytenant Doktor 0.4 hr
Mess Technician 0.4 hr
UPP Ryadovoy 0.3 hr
PMC Leader 0.3 hr
PMC Corporate Technician 0.2 hr
UPP Serzhant 0.2 hr
UPP MSzht Engineer 0.1 hr
Military Warden 0.1 hr
Provost Enforcer 0.1 hr
༺x4n0 playtimes༻ (((TOTAL: 209.6 hours)):
Runner 127.5 hr
Lurker 19.5 hr
Defender 15.2 hr
Queen 10.0 hr
Warrior 8.5 hr
Praetorian 7.6 hr
Drone 3.4 hr
Hivelord 3.2 hr
Larva 2.9 hr
Facehugger 2.2 hr
Spitter 2.2 hr
Carrier 2.0 hr
King 1.6 hr
Ravager 1.0 hr
Sentinel 0.9 hr
Boiler 0.6 hr
Burrower 0.6 hr
Lesser Drone 0.2 hr
Crusher 0.2 hr
Predalien 0.1 hr
,
Anything else you’d like to add?:
I am not much of a xenomorph player but I’ve learned what all the castes do from tons of researching for my Mauricio Schofield cades and can answer accurately and knowledgably on questions regarding castes and/or queen questions.
(Also I type fast (144wps), which is arguably good for urgent mentor-helps and stuff like that.)
I’m basically just offering myself up to willingly spend my time answering questions people might want to know something about ^-^. If you got up to this point, thanks for reading my application.