Mentor Application - AnRandomPerson

Mentor Application - AnRandomPerson

Byond CKEY:

AnRandomPerson

Discord ID:

227910665841541121

Character Name(s):

Skye ‘Lazarus’ Powell (Human), XX (Changed it to WY, but haven’t played Xeno with it on)

Why do you want to become a Mentor?:

I want to become a mentor because I like helping out the new players, been occasionally doing that as CMP, mostly to players new to MP and marine law, but also new privates, and others when I can. I remember being that lost PVT rifleman, pretty much lost without LOOC and grabbing what looked cool, and not knowing much outside of basic TG controls, Squad req was a mess, and I stumbled my way onto the DS, only to die because I didn’t know about the pump mechanic on my shotgun, and I remember even recently, being lost on how research had changed from back when you had to bug the CL and the new stim and chems making mechanics.

What gameplay areas do you know and which areas are you strong and weak in?:

I know most Marine Roles pretty well, Bit rusty on roles like Ordinance, but pretty solid knowledge on most Marine related topics, for Xenos, I know most of the basics, but due to my lack of Xeno experience, and mainly playing healer drone for those, not a whole lot. My strong suits are Marine Law, Requisitions, and Medical (The medicine half), while my definite weak points are Xenos and Research (Thankfully I’ve managed to avoid exploding).

How often are to able to play CM?:

I’m on most days, into late nights, in-between and after my classes for the day (Mon-Fri). I’m in the EST time zone

A screenshot or transcript of your human and xeno playtimes:

Humans:
Chief MP 51.2 hr
Corporate Liaison 48.0 hr
Quartermaster 23.3 hr
Rifleman 23.1 hr
Maintenance Technician 21.0 hr
Executive Officer 20.4 hr
Cargo Technician 18.9 hr
Gunship Pilot 16.6 hr
Squad Leader 16.4 hr
Survivor 16.1 hr
Staff Officer 16.0 hr
Military Warden 15.8 hr
Weapons Specialist 15.5 hr
Hospital Corpsman 9.5 hr
Chief Medical Officer 8.7 hr
Combat Technician 8.4 hr
Researcher 7.9 hr
Fireteam Leader 7.8 hr
Doctor 7.1 hr
Military Police 7.1 hr
Dropship Crew Chief 5.7 hr
Smartgunner 4.9 hr
Mess Technician 4.9 hr
Ordnance Technician 4.6 hr
Combat Correspondent 4.2 hr
Intelligence Officer 4.1 hr
Chief Engineer 2.8 hr
Field Doctor 2.6 hr
Nurse 1.2 hr
Honor Guard Squad Leader 0.9 hr
Combat Reporter 0.9 hr
Synth Survivor 0.7 hr
Corporate Executive 0.5 hr
Predator 0.4 hr
UPP MSzht Engineer 0.2 hr
UPP Ryadovoy 0.2 hr
PMC Weapons Specialist 0.1 hr
PMC Leader 0.1 hr
Xenos:
Drone 3.5 hr
Carrier 1.4 hr
Runner 0.8 hr
Spitter 0.7 hr
Sentinel 0.7 hr
Lurker 0.4 hr
Queen 0.3 hr
Boiler 0.3 hr
Facehugger 0.2 hr
Hivelord 0.1 hr
Warrior 0.1 hr
Praetorian 0.1 hr
Ravager 0.1 hr ,

Anything else you’d like to add?:

Not much, just Thanks to all the mentors both actual mentors and random players who’ve helped me out during my CM experience.

1 Like

Xeno hours are honestly very low, as I’ve said on other apps Marine Law knowledge for instance is not very useful for a mentor as most of those questions are ones that should be handled by admins, and your recent note is concerning given it’s something you should know easily. I’m gonna go ahead and close this one early. Denied for now.

1 Like