Of course!
First of all, with what WestRover was talking about with my temper, sometimes (mostly when playing surv) I do get frustrated at the game. Never at other players, and never take that frustration outside of Dchat. CM can just be frustrating sometimes, especially in roles like surv, but it would never impact my duties as a mentor.
As for the questions:
1: (this depends what type of Ravager they are), Hi! It’s because of the passive abilities of your Ravager strain. (for hedgehog) Whenever you activate spike shield, it makes you glow blue for marines to see. (for regular rav) It’s because when you use empower, it glows depending on how empowered you are, based on how many marines are in eyesight when you use it. (for beserker) Your passives can sometimes cause it to glow, based on various factors, mostly from when you slash.
2: The best way to cap is with help from your fellow xenos! A very easy way is working with a carrier so that you have eggs or hugger traps nearby to drag marines on. Once a marine is hugged, it’s much easier to bring them to the hive and nest them. Capping is also a lot easier if you have another xeno helping you tackle marines, since RNG doesn’t typically favour you when tackling a marine by yourself.
3: The best way is just building more thick resin walls behind the line that is currently being pushed, and filling in any gaps marines make. You can also make two tile thick walls in between the doors, with the second tile sticking out, but this might be a bit too risky to do while marines are pushing them.
4. The larva queue can prioritise people who have just joined the queue, as well as other factors. (I don’t know the exact workings of the larva queue myself).
5. Crushers and other T3’s are strong enough to entirely get rid of reinforced walls, which you might have noticed are much harder to get rid of. You can simply slash reinforced walls, and eventually get rid of them entirely, should you wish.
6. The King is a special caste that xenos get in a similar way to how marines get a nuke. It’s sometimes called a Xuke because of this. It’s meant to be a tiebreaker for xenos, and is very strong, buffs xenos around it, and has some very cool abilities.
Human questions:
- First of all, you’ll need an autolathe to make a camera assembly, because it cannot be crafted normally like you would make a cade. You’ll also need to feed metal and glass into the autolathe if it’s empty. Once you have a camera assembly, place it on the tile you’d like it to be on. Once done, wrench, then weld, then apply cable coil to it. Finally, make sure to screwdriver the unfinished camera. It should be done now, you just need to set a network so that other people can view it, say CIC, and then set a direction you want it watching!
- CLF are indeed under marine law, and you do have the right to appeal. If the MP’s have not given you the right to appeal, you might be best off Ahelping it.
- As far as I know, that’s not possible with any explosives. They can be knocked around, but I’ve never heard of them pulling people in to the center of the explosion. (I don’t know CAS too well, so this is probably wrong)
- Simple, once the Almayer has enough fuel, you just need to multi-tool the reactors, and they should turn orange, showing they are in the process of self-destructing.
- (assuming this is for hijack fuel) It’s a readout of how close the marines are to successfully completing their evacuation goals. The faster the fuel pumps, the better.
Sorry for taking a while to respond, some of these questions really caught me off guard, and I had to take some time to make sure my responses would be right. Also some of them I don’t really know, like the exact specifics of the xeno queue.