Mentor Application - EmpressEri
Byond CKEY:
EmpressEri
Discord ID:
Eripandapanzer
Character Name(s):
Eka ‘Madhatter’ Aimise, EK xeno prefix.
Why do you want to become a Mentor?:
I’ve been around CM for over a year now, and in that time I’ve come to know the wonderful community, and built up quite a lot of knowledge about CM. I want to help new and old players alike with enjoying the game, to the best of my ability.
What gameplay areas do you know and which areas are you strong and weak in?:
My strongest area is command roles, SL, XO, SO, etc. I have many hours in these roles, and I’m extremely experienced in all of them. This also includes JTAC knowledge, such as mortar operation, calling and firing OB’s, etc.
I’m very experienced in medical, mostly from my time as Corpsman, but I am very familiar with every level of surgery as a doctor, as well as chemistry.
I know ML and SOP to a tee, as well as the mechanical side of MP roles, such as setting brig timers, changing and making new ID’s, and the usage of all the different tools.
I’m also very experienced in the engineering side of things, with experience as CE, MT, Comtech, plenty as Bravo SL, and survivor to an extent.
I’m quite experienced in REQ, having played enough QM and CT to have all the know-how to keep REQ running efficiently.
In comparison, my knowledge of Xeno isn’t as significant as marine, although I do know enough to teach the basics to someone else, building, nesting, capturing, and how to use all the different abilities, with acid runner being the one I have the most skill with.
I also lack knowledge of OT and research, because I’ve never really played these roles. Playing as CAS is also something I lack knowledge in, as though I know the basics, I’ve never really found the time to get into it.
How often are to able to play CM?:
I’m usually playing at least a couple rounds a day, depending on various factors.
A screenshot or transcript of your human and xeno playtimes:
Human hours:
Rifleman: 458 hours
Squad leader: 289 hours
Executive Officer: 167.2 hours
Survivor: 150.8 hours
Smartgunner: 147.5 hours
Staff Officer: 131.6 hours
Hospital Corpsman: 104.4 hours
Corporate Liaison: 72.9 hours
Weapons Specialist: 55.9 hours
Chief MP: 51.6 hours
Fireteam Leader: 49.1 hours
Combat Technician: 42.9 hours
Intelligence Officer: 35.6 hours
Military Police: 29.3 hours
Quartermaster: 17.5 hours
Mess Technician: 15.7 hours
Cargo Technician: 12.4 hours
Maintenance Technician: 12.4 hours
Doctor 12.1 hours
Chief Engineer:10.9 hours
Corporate Executive Supervisor: 6.8 hours
Auxiliary Support Officer: 5.9 hours
Military Warden: 5.8 hours
Veteran Honor Guard: 5.7 hours
PMC Leader: 4.9 hours
Corporate Trainee: 4.7 hours
PMC Corporate Medic: 4.3
Dropship Crew Chief: 4.2 hours
Nurse: 3.7 hours
Honor Guard Squad Leader: 3.4 hours
Provost Enforcer: 2.2 hours
WY Communications Executive: 2.1 hours
Combat Correspondent: 1.7 hours
PMC Xeno Handler: 1.5 hours
PMC Site Director: 1.2 hours
Honor Guard: 1.2 hours
CMB Deputy: 1.1 hours
Corporate Assistant Manager: 0.9 hours
Corporate Executive: 0.8 hours
PMC Corporate Technician: 0.5 hours
Corporate Division Manager: 0.5 hours
PMC Support Weapons Specialist: 0.1 hours
Xeno hours:
Runner: 7.0 hours
Spitter: 3.1 hours
Sentinel: 2.8 hours
Drone: 2.0 hours
Praetorian: 1.8 hours
Lesser Drone: 1.5 hours
Bloody Larva: 1.4 hours
Queen: 1.1 hours
Defender: 0.9 hours
Warrior: 0.4 hours
Ravager: 0.2 hours
Lurker: 0.2 hours
Hivelord: 0.2 hours
Crusher: 01.hours
Boiler: 0.1 hours
,
Anything else you’d like to add?:
Nope!