More Realistic CPR (Stayin' Alive)

Sure, CPR right now is a neat mechanic.. but we need MORE REALISM!
The Tempo of you clicking should align with ~120BPM so that you can listen to Stayin’ Alive while doing CPR to do it perfectly every single time.

We could keep the current system but make it so if you start clicking while the CPR action is being performed you swap into a “realistic” mode that makes you click as fast as real CPR.
Mandatory somewhat-related video to go with my suggestion

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If it provides a buff due to skill it might be ok.
If it provides a debuff due to skill then connection slingshots and pings just destroys this idea sadly.

for added realism if you click wrong you fracture their rib cage and deal 5 heart damage, and if you keep fucking up their entire ribcage should shatter and instantly heartbreak + liverbreak + lungbreak them

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this would be less realistic because broken ribs are an outcome of successful cpr more often than ineffectual cpr

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Erm :nerd_face: actually the ideal tempo for CPR is 100 bpm. 120 is fine in theory but in practice it’s too fast since the rescuer might wear themselves out before help arrives. This is really just me complaining that I got dinged for going too fast on my CPR final.

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Fine you roll RNG for chest frac and IB + organ damage every time you do it right :face_with_steam_from_nose:

Smh smh lago trying to nerf marines!!! xeno staff… I knew it!!!

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It’s Stayin’ Alive or Another one Bites The Dust… depends on how hopeful you are.

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