Currently the current weapon selection has a diverse but not exactly plentiful amount of weapons.
You got Rocket pods, Lasers, Mini guns and mini rockets, but that’s about it in terms of mounted weapons under the weapon mounting points.
So I ask you for more ideas, mainly out of curiosity for what you would think would be a good CAS weapon (Obviously something that is more or less like the current selection of weapons. Nothing like a super death laser or missile with lock-on-guidance to a target).
I will go first:
This weapon would be like the GAU in terms that it would be a ballistic weapon. But it is an Auto Cannon instead of the regular GAU.
It will use 105mm shells or smaller for what would be an acceptable rate of fire for a auto cannon that could be mounted underneath a dropship that could do considerable damage should any xeno be unlucky.
These shells when impacting the ground/floor/weeds or some other surface will create a spark and a 3X3 explosion (AP rocket stun for T3/Queen if they are hit with JUST the explosion) as well as a high damage dot where the center of the shell hits which is able to crit/kill a queen that is full health. This is due to the fact it is a relatively small area of impact so to make the pilot time worthy of this weapon.
The delay until impact is quite high too (about 10 seconds), so any actual kill with this weapon will be absolutely golden.
But you might say “Well that’s nice but it’s like the Keeper II with just more shots.” That may be true but here where it changes it fires It fires 3 times. Every time the weapon fires it fires at least 3 shells before it rests, meaning if you have more than 2 on your dropship it will be able to fire quite a lot of shells and that’ll give a lot more probability of hitting something, before the weapon overheats and needs to cool down a bit to be able to fire again.
But what’s the downside? Well let me tell you.
Firstly the ammo ain’t cheap, 700 points for each box of shells which holds roughly 21 shells total (second most expensive ammo box in the printer just behind incen minis)
And the rest period is quite odd too: Fire, Fire, Rest, Rest.
Secondly you would need more than one aboard the drop ship for its potential to be noticed. Along with only having one type of ammunition (HEAP hence the explosive power of the rounds and being able to crit/kill a queen with a single hit).
Not even mentioning the cost of the weapon itself, considering its made of high grade metals and exotic materials to withstand the POWERA of these shells. It won’t be near the word ‘cheap’ any time soon. It costs a whooping 1000 points for the fabricator to print. Quite a hefty amount of points to spend on a weapon system. Not even considering the ammo you need to buy to even use it.
TL/DR the stats.
Stats of the autocannon complied:
Costs: 1000 fabricator points.
Firing sequence: Fire, (Can’t control) Fire, Rest, Rest. (Fires 3 shells per fire sequence but then needs 2 rest periods to cool the barrel). And takes 10 seconds to reach the ground.
Ammo types and cost: 105mm HE-AP Auto Cannon shells and costs 700 points to print a box of 21 shells
Potential damage: Creates a 3X3 explosion with the explosive ability to stun T3/queen. If hit in the center of the explosion it will either crit queen (from full health) or kill queen (from half health).
Suggested number to mount aboard: 2
That’s my suggestion, now I want to see yours!
Also I wouldn’t mind any fan artwork for this idea should it get off the ground!