Office Of Small PR change.

It shouldn’t cost the Queen 500 plasma to award a jelly.

Literally why have a cost. All it does is mean I can’t even quickly type up one mid-game. It either has to be pre-hijack or post-win because having no plasma is how people die.

2 Likes

Mostly a Mapping QOL. Alaymer hallways areas accurately named. At the moment I think “Hallway aft” covers like 3/4s of the upper deck. Which is annoying. Needs to be split up into Outer/Inner? Midships Port/Starboard.

Outer/Inner because I think the evac pods hallways still counts as Hallway Aft for whatever reason. And Aft Hallway Port/Starboard, And finally the Stern Hallway, for that bit thats actually at the back of the ship.

The upper decks the most annoying for this but the lower hallways should probably be split between midships and aft aswell. The fore sections are already there own thing. This would also mean these “new” areas would need their own APC but that’s not much.

i added three light and separated button for the shutter for the door and the windows in the office.

added doc pouch to ASO vendor on this PR…

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This one actually got added, and it’s amazing

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Make it so if you wield a phone (Have it in both hands) it mutes the phones microphone for you. As you are essentially holding your hand over the phone.

why would you want to do that? you know if i have to make a PR i will have to explain why it’s better for the game right?

This conflicts with holding the phone up to your ear, which already uses wielding IIRC.

I mean, is there a difference between holding it to your ear and not doing it?

based be thy name.
But really, very nice.

As a ASO main thank you so much for this, any chance of adding maybe some uniform items that SO/XO already have in similar vendors? We don’t even get a hat lol

make a list of what you want to be added to is vendor.
and make sure to justify the addition so i don’t have to…

that’s the link to the code where ASO vendor is and all senior officer to XO including…

It makes the text around four times as big, facilitating much easier phone conversations.

Another small change i would do, is make it so under 50% fuel, lifeboats have a 100% chance to crash planetside. Because right now its just a static like 30% chance or so.

a way to quickly mark shitters with either insub or “being disorderly” or whatever as SL, because it’s hard to point out a person’s name in a sea of like colored helmets. Could tie this to a special point verb that would highlight a person’s name in overwatch for easiy insub marking

3 Likes

Very good idea

Lovely ideas, I love the mix between funny ones and regular QoL. Some of this stuff could really use the fix.

Back in March there was a PR https://github.com/cmss13-devs/cmss13/pull/2766 that reworked firearm skills. I am new to this but I think several important weapons were left out. “Civilian skill will allow you to use pistols, SMGs, and certain weapons that have their civilian override variable set to TRUE”. If I checked it correctly, at least the 88 mod 4, m39 SMG, and VP78 are set to NULL when it should be TRUE. God knows how many others there are as well. Would you please fix the variable for these three weapons?

Reasoning: These weapons should have it according to the original PR.

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give mentors the ability while in game, regardless of where they are to know if there is an SEA

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made this first PR about fix/qol about areas.
making two new hallway for those weird long hallway near evac pods upper starboard and port…

1 Like