Whenever the Queen hovers their mouse over the screech action it should show a radius of the effect so that the queen can better execute the action. I hate being queen and trying to screech marines .01 seconds before the resin door opens just for it not to work and stand there dumbfounded and annoyed.
Just wait for one more second to be safe, can’t see the issue here
Other than the aforementioned edge case, I think it would be a nice overall improvement for Queen gameplay.
Every tile you see is affected by the screech EXCEPT the tiles at the very edge of your screen. Dunno how to make this more clear.
The radius of the stun effect is what i’m talking about. When I screech I want know which marines will be stunned rather than a rough estimate. I don’t think every marine on my screen is stunned except those on the edge of my screen. I can check the code to make sure, if so my bad, but also knowing which marines are going to fall and which aren’t is helpful as well.
It is literally every marine other then the edge of your screen. Every marine who can SEE you (If blocked by LoS you will NOT stun them, e.g. boiler gas or walls) will be stunned. Marines closer are knocked down. Marines further away are stunned, but standing up.
Marines at the edge of your screen can shake marines who are stunned to instantly free them. (In practice, this does not happen because most marines are le stupid)