It feels like MPs carrying 4 disablers is immersion breaking.
Why not just shove a few spare disablers in the armory, and remove them from sec vend?
It feels like MPs carrying 4 disablers is immersion breaking.
Why not just shove a few spare disablers in the armory, and remove them from sec vend?
Easy fix, add slowdown to each weapon they carry.
I agree with this and not just because I main MT.
The USS Almayer is home to many criminals, we need to arm our MPs with enough tools to compensate for the rampant crime in the maintenance tunnels
I assure you sir, its very important that i carry around 30 disablers. Those marines are just waiting to start a riot.
It is very silly though. You dont ever need so many disablers.
dont mind me with my 1 liter spray bottle and 2 gallon bucket of pepper spray
20 shots of slow, highly visible, dodgeable thunderbolts.
I would rather we increase the ammo count on the disablers or change the speed and appearance of the disabler “bullet”
I’m all for more ammo:
Easy to do code wise.
No need to carry many disablers barring the disarming marine.
Fewer returns to rechargers.
I would be amenable to a Golden Mean solution.
adding slowdown for more tasers is an elegant solution imo
Hmm, interesting idea. You can only get a new tazer after x minutes or so. If I understand correctly.