Rework larva queue

Again, I understand WHY numbers go up. My proposition is to remove most of these WHYs, to prevent numbers from going backward. It’s possible to make it at least more accurate, if not 100% accurate.

Just for the sake of the argument:
Remove sorting altogether, make it a separate array, dict or something else. Whenever someone dies with the xeno preference enabled or someone dead enables the preference, the game adds that player to the list. Every time there is a burst, we check the list for players who’s been dc’d for more than 5 minutes and remove them from the list. And just like that, we have a queue that only goes one way.