As it stands, I play quite alot of req, and by far it is my favorite department, and arguably one of the most important departments on the USS Almayer at the time of the ingame operation given the logistical nightmare that is the fallout of the tachyon tackle operation prior to the ingame op. However, recently, alot of my conduct has come under fire by moderation staff for a variety of rules violations, from spending budget early into the shift without asking, to using the BM to call the inspection ert on hijack, its become clear to me there are not currently any rules that govern how requisitions as a department is allowed to interact with the shift, thus leaving the enforcement of rules against req staff ill advised and often at the whim of an individual moderator, who likely wont have the insight necessary to understand why the req staff is doing what there doing.
I propose the following -
- Not every member of the req staff is going to be competent, there should be formal protections in place that keep a person from getting punished for ruining an operation by making a genuine mistake in requisitions, I’ve never seen someone GET punished for this but I feel a formal rule is in order as a protection for the req staff and for piece of mind, as its not fun to horribly mess up and then be anxious that you might get a scary PM.
- The requisitions budget and any resources in requisitions should be under the direct meta authority of any and all requisitions staff, no more, no less, naturally this can be overridden by any 2ndlt or above at there request, but there shouldn’t be concerns over sending certain resources without being asked, there shouldn’t be concerns about when and how to spend the requisitions budget, and any fall out from the requisitions department horribly messing up should be an IC issue, unless it becomes a clear pattern of behavior where in a person has REAL NEGATIVE CONSEQUENCE on a shift, in which case moderation action should be taken and potentially a role ban applied.
- The black market as a system seems to be a point of significant contention for anyone I’ve talked with in my stay on the server, as it for some represents a fun little side thing that exists to aid bored cargo techs with getting through shifts, for others it represents a blatant show of the req department being built with anti crew intent, and for those I align most with, its a genuine subsystem with alot of tools and resources for boosting the marines in ways the main requisitions budget at this time, cant. I propose legitimizing the usage of the black market, arguably there should be an actual guide on the wiki for it, or at least something to onboard new players into the system, and that the black market system in all of its use cases where it causes turbulence is again, an IC issue, with the immediate exception of explicit and obvious bad faith actions on the part of a player to meaningfully screw over the marines. Arguably the black market as a whole makes alot of IC sense as a psuedo “fix” for the USS Almayers deprived state at the end of patrol, and the dynamic with the IC consequences of the mp’s and cmb are fun to play around.
- Implement a grace period for requisitions players arriving into the shift within the first 3 minutes of a round to wake up, perform basic tasks like getting cosmetic items or looking for things they need, and get back to req to man the line. In practice the marines are in preps at this time and anyone who’s not is very very closely a pajamarine, I’ve been dm’ed for “abandoning my department” in the first 3 or so minutes of a match looking for the tuner, when to my knowledge nobody was in the line aside from the fastest of the fast.
- Implement real escalation rules for req vs cmb vs mp onboard, im a bit tired of the fact that there are rules in place that prevent me from even considering doing anything against the CMB when they board in a non emergency context.
- The CMB ert at large is frankly in my opinion underdeveloped from a rules perspective, the vast majority of players whom pick it up do not get a sufficient brief on civilian law aside from contraband bad, resulting in almost universal misuse of the role “occasionally kidnapping crew members, getting in shoot outs, etc”, additionally the awareness the req staff have of the broadband signaler for the CMB ert is ill defined, I don’t personally think that its that out of line for the req staff to intentionally send out a signal via the ASRS system for a 3 person unarmored inspection ert to arrive, arguably it grants the crew more options for getting escape vessels in hijack which adds to the diversity of things which can happen.
If for any reason you need me to explain my IC comprehension of req as a department, an economic breakdown of the current req system and how it relates to balance, or anything else related to requisitions on the USS Almayer please do message me.