Sutures are underrated

If you have time, and you’re safe, try to suture and graft before kitting. It can extend the healing much further for the same amount of meds and kits. Preferably dose them with bica/kelo/tricord before doing this so that can heal on the backburner.

The time it takes to suture is also great for stopping to check your surroundings or getting in an emote/convo

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I basically stopped kit spamming even as a corpsman recently. I just prefer the storage space with line/graft.

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Good thinking. Thank you for the good idea!

Suture heals 50% of the damage on the limb in 10 health increments, and can be done as a step before kitting. The only reason for not suturing is if you are one of those who has the next limb hotkey and spamming it with kits to speedrun, or if the damage is just minimal.

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One downside is that if you don’t have painkillers in them, it takes multiple tries to actually suture them.

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speaking from experience, not everyone you treat wants to sit still long enough for you to finish suturing/grafting them. so I just patch up the severe burns/bleeding with kits and send them on their way

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The problem is, only dead people hold still for long enough to do 'em

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I personally try to remain still when corpsmen are treating me, though sometimes that just isn’t possible. It has been… actually it might plausibly have been a full year since I last played a corpsman, but I’ll have to try sutures next time I do.

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when i was playing GP i experimented a bit with possible loadouts, i only take one medkit with 2 kits of each type and 2 splints. all the ESCHARs and bleedings are stopped with the surgical line and usually marines are calm enough to let me heal them up, since i get them out of crit using those meds and instantly start lining/grafting (remember to put in tram/oxy in before the healing meds) i get to fix their ESCHARs and mend all bleedings before they want to leave, then i splint them for a good run. The only real problem with this loadout is just how few splints i carry, 20 is not enough and i dont know what i could sacrifice for it

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I run a medical storage rig when I deploy as C/X/SO and I get a lot of value out of sutures and graft. The number of people who sit still and accept the healing far outnumbers the people who wander off. It’s a source of infinite healing and most people have tram in them on the frontline, so there’s a good chance you won’t need to dope them to get use out of it.

As corpsman graft and sutures fit in the IB surgery case as well as the fix-o-vein. You free up space elsewhere if you use those alongside your boot knife.

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While line and graft have their place (the best being OB severe damaged marines), I place high value, and think others should also place high value in a marine’s operational availability. As in, the longer length of time that a marine is being healed, is a shorter length of time they are in combat, fighting and killing xenos, not letting other marines get capped, applying pressure, deflecting flanks, etc. Kit spam and shove some kel and bic down their gullet, most marines are at operational health right after defib. CM is a fast paced game, and every second counts.

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Most of the people with those quick limb swap keys nightlife as xenos.

Source: Im a medic with a quick limb swap hotkey that I also use to bully people as a xeno

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Wait, some corpsmen dont take sutures? Thats wild.

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yeah as people pointed out the speed of healing is the key to victory and kits are WAY better at this because they apply instantly.

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Yeah idk why people are talking about efficiency when that means absolute horseshit in a real combat situation. If you’re suturing or grafting someone who’s below 300% damage, you’re going to be a far more ineffective medic. You’ll be much, much slower compared to a speedkitter, and that means you’re getting marines into the fight a lot less frequently, which makes you a worse medic.

Speed is absolute king, supply scarcity doesn’t come into play until the round starts entering an attritional slog, and even then it’s a nothingburger 95% of the time.

A medic who gets <300 damage casualties up in a dozen seconds or less is what you want on the frontline, not someone who spends significantly more time just to save half a stack of trauma kits.

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Some engineers don’t take a shovel or light replacer. These players surround us.

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Triage triage triage.

If it’s calm or damage is minor, sutures every time.

If it’s a MASSCAS or shits falling apart, Kit em up.

If people can’t be patient and wait for you to suture them they can kick rocks and find another medic.

Suture and graft is fine for any medic beside delta’s, a typical 10 minutes of a delta medic is : 2 deads and a crit merry their way to you and just as you defib 1 there’re 3 more coming to you with a smile (m37 to your face). There’s simply no time for me as delta medic to suture their health to full and I just accept that they’re splinted, no bleeding and they are pumped full of drugs.

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+1.

Sutures are NOT underrated. It main purpose to heal fubar marines (300 brute, 600 burn, you name it). It’s understandable if you are running low on kits, but if you not - there is zero reasons to not use them instead of sutures (and, of course, I’m not talking about some like 50< damage on limb situations).

The longer marine stands back - the longer he does nothing in combat. Give him BKT, punch his limbs with kits and *warcry, that’s all, chems will do the trick. If some corpsman will try to heal me with suture, of course I will stand still, but tbh - just don’t do that, please.

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half the marines would rather get up from a revive and straight into the action, still on negative HP and proceed to have their limbs fracced by a rav, instead of waiting 10 to 20 seconds for the chems to heal them up.

oh and the classic - getting capped cuz you go into crit from one slash but you still got chems in your bloodstream so good news youre no longer in crit, bad news you’re been facefucked and nested.

how about you take a breather, take out the MRE and eat something to replenish your blood (did you know nurishment actually heals a bit of brute damage?) so you can actually be a valid combatant?

my verdict is severe tiktok brain for such ungas, and I loose a little bit of my braincells chasing and pointing at riflemen in crit who are just ignoring me. I have no idea how plat corpsmen can deal with this, they are either masochists and/or have nerves of steel.

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