I’m currently doing the migration of TGUI from infernojs to react. This is also a good excuse to revisit our existing UIs and touch things up as we go forward.
My general guidelines have been:
- The UIs should suit the setting - using the film as a reference this would mean Cassette-Punk and 1980s tech
- Where possible UIs should represent in game items
- Colour should provide information but needs to respect colour blindness
It’s up to you as to how successful we have been.
I’d like to ideaguys for a few things:
- Are there examples of things you like in the UIs?
- What do you not like? Are there particular UIs that need to be revisited?
- Are there any ideasguys for what should the UIs look like? Cool pictures / screencaps for example.