The nerf to Carriers coming

Alive players should be prioritised over ghosts. Who cares there is 10 dudes who died and want another go, when someone alive from the start is present?

Congratulations, you have found overlooked and hugger-intensive sort of an exploit that is unintended. Just as marines did find exploits over the years and all of that was rightfully removed, or nerfed.

It has to be fair for both sides. Someone once told me: “It is better for something to be underpowered and stay this way than for it being overpowered”. You can get caps any other way, yours didn’t even bring that many caps, merely hugged marines who were forced to return to ship. A warrior, or abductor prae working alongside player-huggers, or normal carriers bring more caps that burst than what you have found.

Boo hoo. Both marines and xenos get balanced to not have unfair plays available to them.

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An angel just earned their wings. I agree with @Cabal for once.

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Alive players should be prioritised over ghosts. Who cares there is 10 dudes who died and want another go, when someone alive from the start is present?

This game has always focused on not making death the end all for you every round. Although for xenos depending on cap it very well could be but in prior changes they did try to improve this so clearly there’s a good amount of priority for the dead yes. This is CMS13 you can come back on both sides, it’s just one side is entirely dependent on cap momentum.

Congratulations, you have found overlooked and hugger-intensive sort of an exploit that is unintended. Just as marines did find exploits over the years and all of that was rightfully removed, or nerfed.

No one has been saying this was a bug until like a couple weeks ago that I’ve seen. huggers leaping always seemed an intentional design that makes a lot of sense. But either way it is an indirect nerf if it’s a “exploit” fix which Carrier is no stranger to unfortunately. Infact I wonder if it’s the most indirectly nerfed caste in the game at this point.

It has to be fair for both sides. Someone once told me: “It is better for something to be underpowered and stay this way than for it being overpowered”. You can get caps any other way, yours didn’t even bring that many caps, merely hugged marines who were forced to return to ship. A warrior, or abductor prae working alongside player-huggers, or normal carriers bring more caps that burst than what you have found.

This is true, you will get a lot more caps the way you said and I pray for a good grabby prae every round. So why is it such a priority to remove my method then? If it’s so “ineffective” seems an odd thing to show up on the radar.

Boo hoo. Both marines and xenos get balanced to not have unfair plays available to them.

Depends on your definition of “unfair” If unfair is walking straight into a primed hugger because you were frothing at the mouth to take someone out the game then that’s an odd way of using it. Godstims exist Anyways, And as you said, most marines I hug end up shipside for surgery which is also true because I cant grab them alone if they have others around. I’m not even taking them out of round I’m inconveniencing them. Like I said in one of my posts, hugging them is one thing. Capping them is another. It’s just an active and interesting way to try. That sometimes has a high payoff, other times does not

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If said hugger latches as soon as marine gets in view because there is actually 5, or more of them stacked in the same place in order to bypass RNG activation time and protecting huggers below as those on the top of the pile get hit with bullets. There were cooldowns, “activation times” etc made in place for a reason, isn’t that right?

Walking straight into a hugger trap has a clear counter. A battle buddy can save you, you can carefully scan your surroundings, you can disarm it yourself etc. Primed hugger with 3 tile range under a pile of primed huggers isn’t counterable. Which is something someone properly recognised and nerfed. Check the vid posted by jinxeddecoy. Were they frthingat the mouth to take someone out of the game? Were they walking strainght into a primed hugger? No.

I was always against research stims. Alongside OT. But under current host and his policy of “improve, don’t remove”, we are forced to have godstims. Thankfully atleast we are not forced to suffer carrier exploits.

I said that as a counter-argument to your “what a xeno gotta do to get some caps!!!???” and you admit that this shit isn’t getting caps, it is just annoying, it doesn’t help xenos much.

It is needlessly annoying with low risk and possible high reward.

It is annoying and unfair.

And the other entirely on intel rewards getting troops out of cryo, sometimes ERT.

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I said tat as a counter-argument to your “what a xeno gotta do to get some caps!!!???” and you admit that this shit isn’t getting caps, it is just annoying, it doesn’t help xenos much.

You will have read the part where I said “Potential high reward” since you quoted it and also agreed to that point. there’s been round this has resulted in caps in the double digits, although as marines have become FAR more savvy to this they actually have en mass become more aware that they don’t want to chase me around corners and to step away after breaking a door (or idk shoot it?) funny what happens right, when you are meet with an obstacle you adapt or if you are a particular side in this game, the devs will just remove said obstacle. (Not entirely sure who calls the decision making really it’s never been clear to me here) I haven’t gotten that many caps regularly since a month after I started doing this. Can happen, rarely does.

And the other entirely on intel rewards getting troops out of cryo, sometimes ERT.

Defib? Marines are all half cat they have 9 lives if they don’t perma or get capped. Which is fine but yes they have those other options too. Xenos a lot of rounds get 1 singular life maybe 2 and rarely more but if that’s happening the hive is winning with high momentum. Larva surge exists too but it’s also laughable since it does not scale with server pop, it’s always 5. Too strong during super low pop and too weak during high pop.

Were they frthingat the mouth to take someone out of the game? Were they walking strainght into a primed hugger? No.

Were they what?

Edit: Figured it out at second glance, huggers should have to be immediately shot after they are forced from trap. They shot the trap and didn’t immediately shoot the hugger. So instead of doing that (which 95% of marines do) let’s just babyproof it for them so it won’t happen again. I wouldn’t even be mad if they just removed huggers being primed right out of a destroyed trap. That situation where it actually leaps like that with haste is insanely rare and wouldn’t be missed whatsoever.

It is annoying and unfair.

Let’s be real, this is really what it comes down to. Because I can point out an insane number of things in this game that are more annoying and unfair than a 3 tile range hugger that dies if you sneeze in their direction but I feel you may be smart enough to know this since you are against research stims. But the reason for it’s removal is because it has resulted in too many people on the more popular faction a 10 minute trip to medical so they use that 10 minutes to mald about the fact they’ve been hugged and how they got hugged and apparently they know the right ears to grab for that. I think it’s insane this has found it’s way onto the nerf list before a very long list of things that could use not necessarily use nerfs, but re-balancing at the very least.

Edit: Also can I just say who ever said this game lives by “improve don’t remove?” whatever happened to shaman in that case

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Then adapt to OT instakill rockets and godstims dummy.

But they don’t have 500 HP pools, have lasting wounds that don’t regenerate and so on and so forth. If xeno passes that HP mark and dies, it dies, but if it doesn’t, all it takes is one minute on weeds to be fully healed and xeno on 1% of HP, or 100% is just as capable, unlike rines.

The reason (I assume) is that it is unintended. Godstims being awfull as they are, or OT, are intended to be they way they are, more, or less. Yeah, sure, all praise to you, you found a way to sidestep the intended hugger mechanics and it gets nerfed/removed. Exactly like weedkiller “specialist” was removed. Somebody discovered that welding fuel has toxic property, filled backpack watertank with it and sprayed half the screen removing any weeds. Guess what? It was nerfed. A niche thing sidestepping the intended route of weeds removal.

When you code it. Rework requires much more work that nerf, that was just mostly numbers.

I don’t recall it exactly, I think it was too good, nobody wanted to touch it, so after a long time it got removed, a rare exception to the rule. Boxer I know for sure got removed because of sweatlords abusing macros and stuff like that.


Look, I get it, you found something and you enjoy carrier and you fight tooth and nail for it. I would fight for slugs, or defender too if nerf were to come to them. But sometimes you gotta let go.

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I have

Godstims = I ghost, it’s very effective.

OT rockets = I dedicate my efforts to capping or hugging sadar (at least they’ll be gone for 10 minutes)

But they don’t have 500 HP pools, have lasting wounds that don’t regenerate and so on and so forth. If xeno passes that HP mark and dies, it dies, but if it doesn’t, all it takes is one minute on weeds to be fully healed and xeno on 1% of HP, or 100% is just as capable, unlike rines.

I play xenos much more often but I also play marines and I gotta say… I never really notice this “debilitating side effects of dying” people talk about. I’ve come back like 4 times and I maybe move slower? It’s not really game breaking. I can still shoot a gun and throw nades once I’m patched up its usually not a big deal.

Look, I get it, you found something and you enjoy carrier and you fight tooth and nail for it. I would fight for slugs, or defender too if nerf were to come to them. But sometimes you gotta let go.

I will absolutely never stop voicing my opinion, my expectation is most people will dog on me for it as there is a clear favorite side among the players in this game. Same is true for any game with factions, the more popular one always has a louder voice it’s just how it is. we will have to see about the T3 changes since I’m pretty much being forced out of my caste after the 3rd or fourth nerf at this point. They’re really bent on trying to make carrier just something that’s big, slow, squishy and one dimensionally predictable. For a free game this is a really good game regardless but it has massively questionable decisions going on behind the scenes in terms of balance and priorities.

I will never not feel like should of been at the bottom of the list if at all, despite it being an easy variable adjustment. I guess it’s just insanely disappointing but I can’t say I’m that entirely caught by surprise. I joked about them doing this the moment I saw marines going to OOC and deadchat about being hugged this way. Anytime xenos try to point out similar unfair things it’s always “Xenos mad” But the opposite is received with open minds. Just how it is

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I thought the carrier went on a buff mecca just to make it an incredibly potent caste. Now that it works and provides decent results it is being nerfed again? Smh bring back diagonal tile activation and amend the rule where we can’t deliberately put them in the corner of doors.

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Knowing someone doesn’t always require knowing their name—sometimes it’s enough to know their impact. Which isn’t doing me any favors. Whoever is making this change or spearheading it (you said it wasn’t you) clearly has heard some things.

I thought the carrier went on a buff mecca just to make it an incredibly potent caste. Now that it works and provides decent results it is being nerfed again? Smh bring back diagonal tile activation and amend the rule where we can’t deliberately put them in the corner of doors.

Also, this seems to be a trend particularly with carrier. It’s like they want a caste designed around capping but also want to make it as ineffective at that as possible it’s mind boggling

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People are actually writing their manifestos in the Pull request, it has to mean those changes are correct tbh.

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