Think of a new specialist

More specialist types will keep xenos on their toes.
Can you think of any cool new specialist type?

Personally I think maybe a chemical warfare specialist could be interesting. Or a mech/vehicle operator specialist (so for a specialist slot you get a mech or IFV or something.)

Bonus points if it’s not a melee spec. (I totally don’t want more spec options just so I run into scout less when backlining)

3 Likes

railcannnon spec

alt sadar

has multiple ammo types that either do scaling damage the more xenos it pierces, one that does the highest damage to the first then scales down with more xenos pierced, and then just a regular no pierce shot

call it mobile piercing railcannon experimental gun (MPREG)

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i already have a couple and theyre mostly reserved for my HvH gamemode im cooking up eventually

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Melee/Breacher spec. RU-CM has a breacher spec that gets a custom shotgun with a shield

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Laser spec. Fluff lorewise experimental blah blah blah laser cannon.

Very versitale in terms of what you want to do with one. Piercing xenos and walls, maybe slowing down xenos as an alternative for SADAR spec. Unique interaction with bodypart aiming system where aiming legs slow them down, aiming arms disables abilities and aiming head deals more damage, or something.

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gun that kills xenos really hard

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What if we give a guy an electrified net and a double barreled shotgun?

Throw the net over the xeno to immobilize them and then just double barrel buckshot to the face.

I think that’s be pretty rad.

Otherwise I’m thinking some sort of electro-magnetic/thermal/science scanner fella where he can give x-ray vision to fellow nearby marines, highlighting where the xenos are - in essence marking them to provide information and/or a damage/accuracy buff against said xeno.

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I think chemical warfare would be cool AF but I personally think it’s all specialized bullets from a modified m41a mk1 just so we can have another cool assault weapon to fawn over like the m56c

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unironically look at the support weapons/strategems of helldivers 2 for ideas. Each of the specs has an equivalent support weapon, and most of them fill a unique role

I’d like to get a man portable tesla weapon with a matching backpack that slowly charges over time. Hitting a xeno with it slows them and chains to nearby targets, not great damage, but the utility would be insane.

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marine will hate that gun because it does no damage and xenos will hate it because how powerful it is

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Anything from that Ubisof’s knockoff of CSGO.

Killstreak Spec: the more kills you get, the better gear you can care package in for yourself.

I’ve always wanted a “Breacher” or “Shotgun” Spec. Basically using a modified shotgun of the recently removed breaching shotgun, with different shell types, it would be sick. The idea behind the spec is more so demolition, but not like the Grenadier, your primary would be a special shotgun.

I sort of think we have enough specs.

I’d rather more content for the avarage marine.

That being said, a spec that uses the disused rail gun system would be neat. Or some form of drone user.