Vile Beggar - Staff Report: Violation of Event Protocols - LTNTS

Vile Beggar - Staff Report: Violation of Event Protocols - LTNTS

What’s your BYOND key:

Vile Beggar

Round ID:

21830

Your character name:

RLC

Their BYOND key:

LTNTS

What are you reporting?:

Violation of Event Protocols

Description of the incident:

A bog-standard CC round. Marines pushed into western reactors and were at the doorstep of the hive. Eventually, they lost momentum and ultimately collapsed and had to retreat. The first Queen rallied the xenos and advanced forward, eventually reaching the south of A-Block dorms. Right before this, a couple of xenos mentioned seeing PMCs, which was a bit odd but nothing serious. The Queen decided to push forward and was met with a hail of HEAP bullets from the PMCs, promptly dying. I was told that the PMCs obtained their HEAP from the ERT station vendors, with them being able to vend 5 magazines (per person or in total, I’m not sure). If that’s true, this seems just like a honest mistake to me and I got nothing against it.

Our second Queen matured super quickly due to admin intervention. Marines once again pushed into western reactors, reached the hive, faltered and retreated to dorms/FOB. As we skirmished about, I noticed from a automated QM report that there were about 37~ marines groundside, and 80+ shipside. One of the staff spawned in 30 free Foxtrot marines which included combat techs, medics and a specialist. They were also given 2 HE OBs. I am not exactly sure when they got spawned in, but it was DEFINITELY before the 3 hour mark. The huge reinforcement wave overwhelmed us and allowed them to retake the pylon we took earlier and establish a foothold for a nuke. They eventually gunned us down.

I would have no qualms about this if xenos were adequately informed and compensated in some way. We did not receive a single warning, nor any extra larvas AFAIK. I heard that this was done to break a ‘stalemate’, but I feel as this only robbed the xenos of the victory they had in their grasp. It feels very annoying to have your three hours of effort wasted to no fault of your own, even more so due to a staff member’s actions.

Evidence:




Foxtrot count after roundend:
foxertrot

3 Likes

Hello! I witnessed the staff member during this round.

  1. The staff member didn’t know about the HEAP rounds. When the queen died, i alerted them to the HEAP rounds. The PMC’s felt bad so retreated to FOB anyway after seeing the effects. We then deleted them the HEAP rounds. The queen was respawned, and was the only xeno killed.

  2. Staff have the right to ‘stalemate’ break between 2 to 3 hour mark. I watched the staff member use a spinner program. We were a few CM’s away from a xeno stalebreak.

Thank you and have a CM day :slight_smile:

Just wanted to say I was the PMC that killed the Queen with HEAP and just wanted to add it was not intentionally given to us. We were spawned in for a small roleplay event with the CL and were then given permission to deploy and used the vendors which allowed us to dispense around 5 HEAP magazines. I deployed to FOB early and killed the queen during a screech, I immediately realized how broken it was and returned to FOB where I met with the other PMCs and threw away our HEAP rounds and an Administrator destroyed them. Only one HEAP magazine was used during the entire round, and I was the only one that used them in combat. I apologize if I’m not supposed to comment on here but since I was somewhat involved, I thought I would add my two cents.

6 Likes

As an observer witness I cannot not comment on this. CIC literally announced an evac in three minutes (you can find it in logs), that was “postponed” only after an admin spawned 30 foxtrot marines (22 of them were awaken, 8 were left as freed mobs and I assume taken later).

As a side note, staff right to break stalemates is extremely inconsistent. From what I’ve been told by another staff member the mark to allow admins to break stalemates is about 2:30. Foxtrot was spawned at about 2:40. I don’t know when HE shells were spawned. But it hardly was a stalemate, as groundside marine xeno ratio was about 2:1 (which favors xenos), xenos controled a pylon and marines were about to evac. So the game was going to its natural conclusion if it wasn’t for staff unwarranted intervention. (Also I don’t think that using a randomizer is an excuse at any capacity)

2 Likes

Event guidelines state:

“Staff can attempt to break a stalemate if a round has continued for 2.5-3 hours AND marine/xeno combat has stalled, with neither side being able to make progress.”

While I don’t know the exact timing of the Foxtrot spawn, I beg to differ on the ‘stalled’ part. Considering the groundside numbers and current circumstances it was very much in the xenos’ favour. According to other players evac was about to occur relatively quickly as well:
image
image

2 Likes

ultimately it is up staff member in question to state their evidence for seeing a stalemate position. I am commenting additional context and what i saw. Hopefully they are able to see this soon and respond in full :slight_smile:

1 Like

Hello! I was the CO for this round and just thought I’d add in my two cents on the state of the round before the Foxtrot Platoon was spawned in.

We were at a point in the round where we were stalemated at FOB, marines could push out and Xenos could push us back but realistically no progress was being made. I had elected to call my XO to get their thoughts and opinions on an evacuation because I had come to the conclusion that this round was not going to go anywhere for a while, and knowing how people feel about extended FOB sieges I thought it best to try and bring the round to a close so more people could get back to playing.

Why do I say this? Because the game realistically wasn’t approaching a Xeno victory. With the way the round was going it likely would’ve gone on for upwards of 40-50 more minutes (if you take hijack into account), which is a lot of time for a lot of dead people to not be playing the game. Sure, it felt like a mildly disingenuous victory but it was realistically to get the round moving on so more people could play.

And, if it makes anyone feel any better, the spawned in HE OBs were not used.

1 Like

As the XO of this round, I can confirm that I agreed on trying an evac, however some RP was done shipside regarding Calhoun and Director robertson for a deal to bring PMC’s groundside, however it was out of the staffs own decision to fund the 30 marines.