Was a F13 andy who played solely for the NCR/Legion/BOS PVP. Sadly, the roguetown alts came out and killed the F13 servers for good and broke the curse. CM13 scratches that itch for PVP however, I still miss the HumanVHuman PVP aspects of F13. The dungeon PVE grind for better gear was also nice too.
Fellow F13 players rise up. I remember that shit. I was one of the NCR Rangers. Idk where I was in this clip but I came on the aftermath of it.
Telling people you come from Fallout 13 is an actual badge of shame considering the servers history.
This is a repost of an existing thread, but I joined to play with my nephew 5 years ago - though he only played a few rounds. Getting to play as a Colonial Marine was absolutely amazing from a top-down perspective like games during my prime.
I learned about SS13 like 10 years ago but never took the time to figure out how to play it, so it was one of those games I aspired to learn but never got around to. Then we all started seeing a bunch of SS13 videos start to make rounds online that reignited my interest, but the same old laziness kept me away from playing the game.
The straw that broke the camelâs back was watching a stream of a guy playing bureaucracy RP as HOP on vanilla and realizing the game was about way more than just the mechanical play. Watching the funny interactions that came from that made me finally jump off and learn to play, and I played vanilla servers for a month or two before trying to get friends from my online community to join me via a forum post. Their response was âwe already play that, come check out this serverâ which was CM, and since then I have been hooked.
I certainly think learning to play CM was way easier with friends there to calmly walk me through some of the aspects of gameplay that may turn away a brand new player, and because of that I try to give new players a good foundation by helping them learn the basics in a friendly and engaging way, when able.
âweâre sending you to bootcampâ started everything
In the ancient times, possibly even before 2010, around the moment that they took /v/ and split it apart into /vg/ (generals board since they were so prolific at the time) and added a catalogue, then /tg/station general was being posted, I got into space station 13 when people like two bread were actually still around and being talked about. Itâs been such a long time ago I forgot exactly when it was but more than 10 years ago.
I then migrated to the actual /tg/station forums and their server and played as an A.I with a name that was a reference to a very obscure game at that time called Kingdom Under Fire: A War of Heroes, I think the secborg I used at the time was Richter or something.
There I stayed for a while and was called Areyu Mahad, which was actually a name that was supposed to be read similarly to âAre you mad?â but nobody seemed to recognize the pun I was doing. I left /tg/station for some other Byond game which wonât be named, and I will be highly surprised if anyone can name as well.
During the stay on /tg/station I had been around and chummed up with an admin enough that I sometimes got tempmin in the round and helped him run actual xeno rounds, being that I wasnât a shitter that wanted to grief and actually enjoyed playing xeno rounds on old boxstation it went well for a while but like many things in life my mental state deteriorated and I had to âleave the roomâ which effectively became leaving that server forever.
I learned about CM13 during that period and tried it out, I have no clue what my CKEY back they would have been and frankly I donât care either at this point, the e-mail associated with it is also ancient history, so Iâve been on and off on CM13 now for a very long time.
I came back to actually play in earnest on CM13 around 2021 according to my admin notes from that CKEY and primed a carrier called FFX where I would exclusively play Shaman, I left then right about when techwebs came out and before Shamanâs formal removal from the game, though likely having popularized it and made people aware of how stupidly good the shielding mechanic on it was.
I was also the reason that xenomorphs are not draggable by other xenos, as researchers would complain about it until it got nerfed for whatever contrived reason they had to justify me not taking the bodies.
The reason I took them was that, before shaman was played often, it was also not discovered (or really taken notice of) that their ability to proc their abilities worked off dead xenomorphs as well.
So what you could do is drag 8 xeno corpses and form a âshaman graveyardâ in the hive where you would preload your buffs and give them max strength to be cast on the field. For those that do not know what this means, it means that you could pre-load a screenwide AOE stun repeatedly and give all xenos max shields whenever you wanted with basically no need to co-ordinate any of them, and if you got a burrower to give you a tunnel to your graveyard then you could spam max buffs all day long. This didnât last long and so now we canât drag bodies anymore.
I left at some point the same year anyway and again it was because my mental state was deteriorating and I couldnât handle the social aspects of the server at the time. Now Iâm back again and seem to be stable Iâm focusing on other castes.