What do we know about the fall of the colony in distress signal?

I understand that for the sake of game balance, some aspects of the lore are suspended (the colony has fallen and tons of people dead, including burst hosts, but the only xenos that are actually on the map are chestbursters other than queen), but what can we know for sure did or didnt happen before/during the fall?

Most if not all the colonists died, a distress signal pertaining to the xenomorphs was sent out, there is a hive either complete or under construction before marines arrive, there is a queen with a connection to the queen mother. On most maps with an armory, the armory remains unlooted as far as it appears. It doesn’t seem to be the case that any space faring vessels escaped the colony, so either the entire colony was stranded from the start, or the xenomorphs killed everyone so suddenly that nobody had a chance to actually escape.

Is there anything I missed? obviously things change map to map (white antre is actually kinda sorta mid colony fall) but establishing a timeline would be nice.

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Great question. I to would like to know.

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Very much map dependent of course, you’ve mostly covered the consistent details. Only addition is that most every map makes it clear the colonists made a concentrated effort to hold out, but were under equipped to do so and largely wiped out, so the xenos did not wipe out the colony instantly given there was time to throw up (very shoddy) barricades and form armed groups. In some cases, it’s implied they did pretty well, and/or that some of the actual player survivors were what was left from those holdouts. Anyways, here’s what I noted from glancing over the web maps out of curiosity:

On LV-624, the crashed shuttle on the beach implies the xenos were unleashed onto the colony abruptly from the shuttle itself given there’s still some in stasis aboard accompanied by the various WY items implying the xenos were accidentally released while being transported to the colony’s research center. Though, depending on interpretation, either the shuttle crashed and then the lab was overrun by xenos as a result or the lab got overrun and the shuttle tried to escape the colony only to crash back down. The presence of USCM weapons in the corporate vault along with the nuclear authentication disk does raise some interesting implications.

Shivas, it’s seemingly implied the xenos were in ice and defrosted? There’s not a lot in the way of implied events. Can’t even really be certain the xenos attacked the shuttles here as the damage sustained could have pre-dated the outbreak. Though, again, conspicuous USCM weapons and tech located primarily where the xenos were seemingly being studied.

Solaris is comparatively clear. The xenos were being studied in the labs and escaped, likely due to either researcher negligence (as is the norm) or some kind of sabotage by what appears to be either a cult or the CLF based on the decrepit mining area in the south-west loaded up with guns, bombs, cash and revolutionary/cultist symbols.

Fiorina, again, the result of scientists studying frozen xenos. Could note the shuttle in the west armed with turrets but free of any corpses or the Souto promotional event that seemed to have had significant turnout and also been a significant holdout against the xenos. Though hard to notice in gameplay, the map does show the station having sustained structural damage, possibly from explosions caused by the xenos or survivors. Also looks to have been a cult here in the chapel that could have been involved.

Trijent…interrupt me if you’ve heard this one before, but scientists researching xenos. I can’t really think of a possible cause here either, the research area looks mostly intact. Presumably they tunneled out and fled to the other spawn points. There’s really nothing definitive about what happened out here.

Soro, we know the UPP put up a good fight by the number of xeno gibs you can find near the xeno start points. Evidently they became aware of the threat and their troops fought the xenos directly rather than hiding. We also can see they had time to pile up their bodies and bag them up, implying the fighting lasted for some time. As for how they got there…I dunno. Though the north-east structure with the shuttle is described as a ā€œclassified research stationā€, it completely lacks any scientific equipment or anything distinguishing it as a potential point of origin. It looks more like an army base than anything.

Chance’s Claim, besides the whole FORECON element, does not offer much explanation either. FORECON obviously got called in, had their dropships crash and got seriously messed up despite having HEAP and an APC (mad L). There is evidence of a cult within the room in reactors with the nice armor, suggesting a human element to the xeno outbreak.

New Varadero, it’s not too hard to guess an origin. The big crashed Pred ship is likely the cause, as it was seemingly carrying xenos for hunting. The Preds either bailed out of there or died in the crash (another L) but I suppose it would be interesting if it was established that any Preds on NV were specifically survivors from that crash. Of course, the ship has been there for a while for a dig site to be set up, but the xenos may simply have been dormant until provoked (and likewise, any Preds may have been in hiding waiting to recover from their damages and for the colonists to not have a 24/7 guard schedule on the artifacts recovered).

Little too sleepy to do any other maps, but you kinda already know with Antre and Hybrisa. Besides, it’s a discussion thread, other people can contribute themselves, I don’t have to give a perfect comprehensive answer. These are my notes at least.

also I wrote way too much why did I do this to myself

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I think of CC as being not too dissimilar to what happened in the movie Aliens, given how much it shares thematically.

*The terrain is dark and stony, with rainstorms coming through on occasion. Similar to Hadley’s Hope.
*There are no corpses present within the colony, only in the Reactor area (not counting the Spotter or dead colony CL).
*A dropship is crashed (Typhoon).
*Both the movie and the map have an APC crashed outside of the Reactor.
*The survivors of the APC wreckage hold up in the Operations/Administration Center with Ripley and co. making their initial holdout there; while most of FORECON spawns there.
*To reinforce the point above, there is a (hostile) turret nearby covering a point of entry into Operations/Administration.

I think of FORECON as the squad that responded to the communications blackout from the colony, similarly to how it went down in the movie. They deploy, they scope out the colony finding little in the way of clues to decipher what happened. Eventually, they go to check out the Reactor, which is when all hell breaks loose. As for what happened to the colony, it could’ve been a set up (wittingly or not) from the colony’s corporate liaison. They are the only corpse present in the colony (again, not including the spotter), and they are behind a sealed door with a ā€œWeyland classified intelligence folderā€ in their possession.

They (the colony liaison) could’ve given the colonist’s some coordinates to scout out (whether they had or were given the coordinates doesn’t matter imo), where they are lead to a downed Engineer vessel. They get infected from there, and like the movie, the actual events of the outbreak are not revealed in any significant manner. What can be gleaned is that there were Holdouts in Cargo, the Brig, and in the South Tunnel. The barricades constructed in Operations/Administration I am choosing to believe were constructed by FORECON, once more emulating the events of the movie.

I would be interested to see what people could glean from Big Chance’s. I was around that my first experiences were playing on that version of the map, but not for long enough to have an in-depth memory of the environmental story telling clues that it dotted about.

also i am choosing to ignore anything relating to the marked room because it is convenient for me

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great points, both of you.

as far as I know there is no mechanic for preds to actually spawn in/near the pred ship on NV, but a nightmare insert where a pred has to survive without his gear could be kino

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You gotta find out the hard way

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My headcannon is a lot of the xenos roundstart have left looking for more colonies on the planet.

Explains why there’s so few xenos low pop but still a ton of burst, and the endless but slow waves of Forsaken that canon kill any marine who returns to the planet post hijack.

But yeah, 90% of the time its the Weyland research center on the maps. Hell they probably let some out on Soro to annoy the new Hyperdyne CL surv spawn, but those guys are prepped for the Space Siberian Wastes.

Edit: Alpha eggs in the reactor on Chances BTW

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For new map like tyrargo or white antre you IC know there is xeno invasion. but yes, map dependant

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there’s an egg in shivas labs so I believe it was some kind of experiment gone wrong

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Honestly I just make it up when I’m a survivor.

A good example (I’m guessing we were going for a bit of a comedic vibe) is that during a PMC insert (I was the ship CL) the PMCs that came up kept accusing eachother of ā€˜shooting the pilot in the back of the head 12 times and making it look like a suicide’ and we spent I spent the round trying to interrogate them about their loyalties only to catch one of them trying to send faxes to Hyperdyne. (I posited that it was corporate espionage and VERY SERIOUS!!)

While that’s perhaps a LRP, comedic interaction, I like the general idea that was behind it: The survivors of the round made up what happened, and they used what was on the map (in this case the crashed ship and the dead pilot PMC) as part of their story. It encouraged light-hearted, fun roleplay.

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I believe that the USCM weaponry and the corporate leanings all point to a Security Clearance that was elevated to not transmitting that there was an issue. The Xenos broke out. The corporation with what little USCM security forces on the colony attempted to stop the outbreak and keep it on the ā€œneed to knowā€.

So I believe on each and every map, the Admiral or even higher up than on the ranks, especially the CL, are PRIVY to the idea that there was a Alien Contanmination outbreak. They don’t tell anyone because XX-121s are a myth and the allure of studying a never beforeseen alien species is pertinent to WY Corporate investors to keep investing.

I’ll back this statement up with just a little speculation and some understanding of ā€œsupply and demandā€. If WY tells it’s investors about all these miracles and myths that are coming from aliens then the demand for those products goes up. If, on the other hand, the corporation admits to the containmination outbreak and the death associated with said xenomorphs. The demand for those products goes down. No investment. No more money to do their Space Colonization and Research.

You can sometimes get a CL who Ahelps to ask to conscript you as a marine or IO pre drop who have to get permission to release this information to those players. It’s a HRP heavy scenario embarking on a minor event so it is rarely played out. (It happens very rarely). Plus the survivors CAN hail the Almayer in places like LV-522 to communicate that information.

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oh the corporate guard surv insert on lv has a description which says that the xenos broke out of the research dome

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