What is the point of nerfing Jani buckets?

I’m a medic main with over 400 hours in the role and i’ve never touched Jani buckets. Why, you might ask?

Prep time, im done with prep by 0:11 round time, i’m filled to the brim on meds, kits and ammo by that point, locked and loaded.

Jani bucket medics are people willing to sacrifice sweat and brow for a small advantadge: a custom mix of chems in a bucket, instead of a medkit full of pill bottles. Why do this you ask?

Fun, build diversity is fun. And so is being rewarded for your efforts.

And when it comes to riflemen you ask? First of all, it’s absurdly rare to see a rifleman waiting in chem line for something.

And secondly, you can stuff a webbing full of unga flasks and have all you need.

Please reconsider removing engaging mechanics in the game.

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what exactly is “engaging” about a very large tank of open liquid you can haul around in large amounts? If you want storage, you can still get bluespace beakers or preferably take empty blood bags and fill them like medics have been doing for ages. Blood bags are even medium size just the same, just need a syringe and a few more clicks.

take my opinion with a grain of salt though, i hate the giant bibles and everybody seems to love those

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I… really don’t think walking to the hangar and grabbing a bucket is… ‘sacrifice sweat and brow’ worthy. You literally grab an item on a table and that’s it. If that’s ’sacrificing sweat and brow’, then I’m starving myself trekking across the Himalayas every time I grab an L42A from the Almayer’s top floor.

Small advantage? Hardly. One reagent pouch with autoinjector, versus carrying two entire janitorial buckets of drugs in one pouch slot is not ‘small’, let alone being effectively able to give every possible drug in one go instead of pilling every individual drug.

Yeah, it’s fun to be more efficient with healing and also carry more meds. The same is true of double chunging and stunlocking xenos into oblivion. The same is true of UBF M37, just get a free flame on stuns.

Fun is valid, yes. But fun should not supersede balance. ‘It’s fun and build diversity is good’ is not a valid argument when said build offers a significant gameplay advantage. If you use it for a build that had the same round impact as something else, sure? But janitorial buckets were overturned, just like how bibles and boxes are overturned storage-wise.

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powergaming dumb and bad :-1:

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also just read that you dared to call putting a bunch of healing juice into a bucket an engaging mechanic

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okey what is the point of this, there was not rly a nerf? it only switched jany bucket and High-cap beaker around? just make yourself a highcap and that is it

I don’t see why this the PR was even made in the first place. I don’t think I’ve ever heard complaints about janitor buckets before one dude posted a fun meme loadout of splashing chems on someone, is it REALLY just because of that?

This whole thing is just a negative QoL update that no one really asked for; and it worked fine for OT and Research before, why “fix” what wasn’t broken in the first place?

Because it’s stupid as fuck that janitorial buckets were the preferred choice to keep massive amounts of chemicals rather than proper beakers.

its explained in the pr

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… Literally everyone who has worked in chemistry would prefer that buckets not just be better beakers, it was pretty wild having people walk around to grab buckets for stuff like the chemline.

How is this even a negative QoL for research? Their beakers got buffed to bucket-tier and they also get a free extra beaker, this is literally a positive QoL for research and OT?

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Were Marines really winning games because some guy had a Jani bucket in his bag?

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initially it was a negative QoL, now its fine.

Also the buckets were taken by some ingenious players who filled them with various liquids like welding fuel to use for their spray backpacks to easily fill on the go and be the backpack weed killers

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No steal Jannie bucket from MTs.

I think if this feature is worthwhile, a more realistic replacement could work (ie chem tank and satchel

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its a big bucket… now you have a beaker that fits half of a giant chemical tank inside and takes as much inventory space as a flask

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I have gold OT, for context. Also, I played OT once after changes to the chemical properties that now require you to close and open lids constantly, and swore off the role for life after that (more context).

As OT was while I played, jani buckets were practically mandatory for mixxing chems. For 480 units of octo you needed 4 buckets.
I don’t know what medics do with them, but reducing the quantity it holds is very deteriorating for the average OT player. Most rounds don’t last long enough for a casual OT to churn out anything impactful anyways.

If you don’t want medics to have a bag full of unga buckets, how about just removing the ability to store it anywhere and just have it be handheld?

I have gold OT, for context. Also, I played OT once after changes to the chemical properties that now require you to close and open lids constantly, and swore off the role for life after that (more context).

I dont think i have ever bothered with the lids - just put on the biosuit and gasmask.

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To be fair, way more serious is the fact that we lost the ability to determine how much we wanna pour out of an container or if a syringe does 1 click or 3 clicks to extract 15 ml about a year ago. And I never understand why. This was a real QoL feature. The Janitor bucket nerf is weird, but okay…it´s basicly now changed to Blue Space Beakers couse….for reasons…. (Technicly right now, the change from Janitor Bucket to Blue Space Beaker is basicly cosmetic)

But the nerf on the water sprayer was really bad - Couse

A: the spray limitation (Only 1 spray every 2-3 seconds) = making it entirly useless for it´s original purpose (water plants)

B: the reduced capacity, making it also entirly useless as Grinder tank.

The problem with water sprayers was always that it only deposits a small amount via touch on a target (And it only deposits small amount of water, even if 10 are used from the sprayer). Thats why you need rapid spray capacity so you get water into the botany trays.

Also funfact: Before smoke that was basicly one of two ways how to get negative attribute chemicals into a xeno. Either by the sprayer or by a gas grenade.

I fear that the janitor bucket nerf is around the same corner of overactiv nerfing that comes from that short meta that someone used a garden sprayer for massive firewalls (when the ignition of sprayed fuel was implemented)

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See, in my mind, that’s the nerf that shoulda been taken. If you wanna stop people using buckets to store a bunch of chems on the battlefield, just…make it more of a hassle to use the buckets outside of their intended use? That and it just makes a lot more sense rather than just swap the properties of two items without any reason as to why this random beaker is now half a tank’s worth of capacity and this bucket is incapable of storing much of really anything.

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