Wondering if in my days away from medical things have changed. It seems every time I play HM the bottles in the smart fridge are hand labels and I have to spend time on ground trying to figure out what bottles are which, or just give up and use what’s already in my lifesavers bag.
did something change? is there a reason that people opt to label with the hand labeler now?
You guys know you can put pill bottles in the pill making machine and label them in there, and it’ll automatically label both the sprite and the item, while also instantly putting any pills you make into the bottle
yes, I am asking why they haven’t been doing that recently. instead they are using the hand labeler and it’s not labeling the sprite. making the HM’s job harder.
this is where the issue is
people will put these instead of two letters IA ,MB and KD etc will auto label onto the sprite where as the ones you’ve mentioned won’t
Okay, as someone who has been training a few docs recently, I can confirm that we have quite a few people playing doc who are either returning to CM after a VERY long break, people who have experience playing on other stations where this is the norm, or completely new docs who are unaware of the label function on the ChemMaster. Also, I have noticed at least one doctor insist that these longer labels are actually better for medics, but I don’t think they represent the majority. So yeah, this is just a phase we’re going through as a new player wave sweeps through medical.
If you want pills with a 2 letter icon you can right click the bottle and set whatever you want there, even as a medic. I think you misinterpreted what I wrote.
Doctors don’t need to set the label when the medics can do it themselves, right
The turnover of doctors and nurses(lol) willing to do chemistry is high, the “gameplay” of it is uninteresting. Making the same four or five mixes. Anything interesting you could possibly make, like 60u MB+KD pills, pills to cure three different ODs, Nutriment pills, or balanced Soporific painkillers(yes if you know how you can make a painkiller 25% stronger than Oxy using Soporific without downside) are hampered by limited dispenser power, unwritten rules and having to factory churn dozens of pill bottles to medics that probably haven’t read a guide and have no ambition to improve with the role they choose to play.
True that chemline gameplay can be very bland and repetitive, trust me as platinum doctor who enjoys chemistry I know. But sometimes when I’m on chemline duty and a medic orders something and I have an improved alternative I made I ask them if they want to try and explain its benefits. That way you can both create a small RP moment and teach the medic a new trick.
Or just start a debate on whether peridaxon belongs in UNGA or not, like pineapple on pizza lol
There is at least one player that does this on purpose knowing that you can label the pill bottles with a two letter code, but they choose not to when they make their pill bottles for corpsmen.