WO 2.0

Map change: i would condensate defense layers for marines.(basically a big stronghold maybe with a bit of disperse forward positions…)
removal of a bunch of unique stuff unique to WO vendor supply drop etc…

Dust raider would be spawn in as survivors.
they would have to hold atleast for 10 min after xeno first wave is allowed to attack
after the ten min almayer would be allowed to help in any way they want as they would have reach orbit.
OB,Cas etc…

hive would have a queen stuck in a cave to coordinate stuff.
xeno would start either as larva from a big pool or would come in support wave like currently.

Main idea would be to make the gamemode easier to maintain while keeping the idea of a defense mode.
Round lenght would be around 45-60min.

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