Yautja Survivor Regulations

Yautja Survivor Regulations

The Yautja Survivor Regulations are a set of rules all Yautja players are required to follow when playing as either Bad Blood or Stranded Yautja. Failure to uphold these rules may result in suspension or removal of your Predator whitelist.

TO NON-WHITELISTED PLAYERS: Any players looking to make a whitelist report about Bad Blood or Stranded Yautja are kindly asked and expected to first read this thoroughly before making a report. DMing councilors is also accepted.

NOTE: These regulations are living and adaptive, expect changes to be made based on conversation and updates to the game.

The main Yautja Honor Code can be found here.

Bad Bloods

This role represents a more aggressive role to the server’s normal Yautja role. Badbloods are Yautja who have forsaken their clan/race by breaking the rules of Yautja society. If you break any of the rules stated below as bad blood expect to be handed a punishment by the council.

While the rules regarding hunting as a Badblood are more relaxed and aggression is encouraged you are still expected to follow the spirit of the whitelist. It is very important to use restraint whilst playing the role as you still have the tools to heavily influence the round, especially if you are not being hunted down by other Yautja.

Spirit of the Role

The Yautja Council holds the final say and can remove you if they believe you are not acting in the Spirit of the Role.

The Spirit of the Whitelist still applies from the Honor Code.

Good examples:

  • Sparing a Yautja you have forced into a fight or believe may be below you in skill level.

  • Refraining from killing members of a certain faction because they are currently losing.

  • Allying with Survivors and offering for them to learn your ways in exchange for protection.

    • This should be done with roleplay prelude, and not just a “Hey I’m your friend now.”

Bad examples:

  • Round removing everyone you kill.

  • Abusing the looser restrictions on equipment to cause widespread disruption and havoc just because you can.

  • Going out of your way to round remove newer or less skilled members of the whitelist playing Yautja.

Lodge

You may build a lodge before marines land. However, it must be built away from the main parts of the map. Away from any possible frontlines and cannot disrupt either faction’s ability to move around the map or flank. Before constructing a lodge, you should ensure that said lodge is far from both the landing zones and the hive.

Yautja gear may be freely stored in your lodge.

You may not defend a yautja lodge that is not yours. Similarly, Other yautja should not be assisting you in defending your lodge.

Hunting Rules:

Badbloods may never use any form of human technology.

This is inclusive of healing equipment such as defibrillators.

All members of any faction are huntable if armed, including all xenomorph castes.

Gear Limitations

Bad Bloods may hunt with dishonorable tools (such as ranged weapons) but this is largely governed by Spirit of the Role / Spirit of the Whitelist. The use of explosive weapons (E.g. Explosive Arrows or Plasma Caster’s Plasma Eradicator) is allowed when fighting groups or Tier 3 xenos, but it is strongly discouraged and you should expect to be challenged on its use should it become a frequent thing.

Similar to the above Bad Bloods may take advantage of stuns in combat with the exception of using the plasma caster to stun prey with the intent to attack them while stunned.

Role Limitations

You may not kill the following roles in the first hour of the round:

  • Human Command Staff

  • Intel Officers

  • Synthetics

  • Drones and their evolutions.

    • These should not be hunted at all until marines have landed.
  • Queens

    • You may only attempt to hunt the Queen once and only after humans have evacuated the planet.

The following are always un-huntable:

  • Working medics and prey below 75% HP.

  • Anyone inside the FOB/Hive

  • Anyone engaged at the front line. The front line is multiple marines and xenomorphs actively fighting each other.

    • Small groups not at the front line may be engaged but you must try to stay in the fight as long as it takes to eliminate your target. If you fail you must self-destruct.

The USS Almayer:

A Badblood is prohibited from boarding the USS Almayer or any human ship unless present for the planetary evacuation of their faction.

Interactions with other Yautja:

Use of Weapons and tools

  • Cloaked combat against other Yautja is strictly forbidden.

  • Neither a Badblood nor their honorable counterpart may use their plasma caster at the start of an engagement, whether the opposing party is already engaged with another yautja (unless they are already using dishonourble tools) or prey of any kind.

Conflict with other Yautja is to be expected and anticipated. Should a hunting party arrive whilst you are present, they will almost certainly engage you. You may also choose to strike first.

An honorable hunting party may choose to face you in single combat or as a collective group. You have different options available to you in these circumstances and should select your response carefully. Honorable hunters are permitted to engage you with dishonorable equipment, though this is discouraged in an effort to prove their supremacy in skill and honor by not requiring such tools.

When dealing with honorable hunters in single combat, you are expected to use honorable tools in most cases. Should you begin to lose the fight, you may use dishonorable tools available to you. If you use dishonorable tools, expect the same to be used in retaliation.

If you are engaged by multiple other Yautja at the same time, you may fight with dishonorable tools even if they are not using them. Though, similarly to single combat, you should expect dishonorable retaliation should you do so.

Alliances

You may form alliances with the main human factions (USCM or UPP in the case of HvH) only when you are aware of other Yautja on the planet. Otherwise, only survivors and other human “side-factions” may be allied with.

It is forbidden to ally with Xenomorphs in any capacity. This includes ‘tame’ Xenomorphs who are allied with/obeying humans you are working with.

  • You may Enthrall a single Xenomorph you have defeated in combat. This is a permanent decision and cannot be changed.
  • Any Xenomorph you Enthrall will be marked dishonorable to other Yautja, to be treated in the same manner you would be.
  • You cannot Enthrall the Queen, King or an Abomination.

Whilst allied with a human faction you are forbidden to use your plasma caster to assist the humans except when fighting other Yautja or Abominations. You are also forbidden from changing allegiances, you must stick with your choice even to your death.

Gear Recovery

Bad Bloods are not expected nor required to recover gear or fallen yautja corpses.

Stranded Yautja

Spirit of the Role

The Yautja Council holds the final say and can remove you if they believe you are not acting in the Spirit of the Role.

The Spirit of the Whitelist still applies from the Honor Code.

The role is intended to give the WL a new perspective on potential RP with other yautja. How you ended up in the place you are is up to you. You could be the loser of a petty squabble who was exiled to live on the planet or you could be a crash landed yautja who was attacked by bad-bloods in orbit. The choice is yours.

The role is to make the round more interesting to anybody you meet, from humans to other yautja.

The Honor Code still applies as normal excluding any places below that may be different to standard practice.

Lodges

You may build a lodge before marines land. However, it must be built away from the main parts of the map. Away from any possible frontlines and cannot disrupt either faction’s ability to move around the map or flank. Before constructing a lodge, you should ensure that said lodge is far from both the landing zones and the hive.

Gear that is tracked may be temporarily stored in your lodge. They should not be untracked.

You may not defend a yautja lodge that is not yours. Similarly, Other yautja should not be assisting you in defending your lodge.

Gear Recovery

Stranded Yautja are not expected nor required to recover gear from other fallen yautja in the round. Yautja bodies are sacred and should not be allowed to be desecrated.

This does not give you permission to sneak up to the almayer to handle yautja bodies.

1 Like

Updated 21-Dec-25

Summary

-Updated and clarified the use of dishonourable weaponry

-Updated the alliance clause

-Updated The rules surrounding badbloods and a main human ship.