I think the Medical rework thread a month ago was very good at pointing out and outlining how any medical change that makes shipside more relevant would have to result in a mostly net neutral result for marines.
(Attrition is a massive, massive factor in marine capabilities.
One leg/foot frac = A once robust marine can no longer chase effectively and thus secure kills.
Multiple fracs = Extremely hard to escape, will need to re-apply splints every time you take damage, will get IB, free cap.
20 uses per bone gel… That’s about what, 7 marines worth?)
That is, any nerf to groundside medical should be compensated with a buff.