I posted this meme earlier as a joke, but now I am legitimately curious what the optimal strat would be to kill MPs should you manage to summon two to the brig and somehow bypass the explosive safety.
Assume you ONLY have the two grenades in a satchel. No other weaponry exists on your person.
The MPs will NOT call for backup.
The MPs are UNARMORED.
The grenades have a blast radius of 6 tiles. (I realize this is isn’t an OB nade, but 16 tile radius nades are unfair given the tight environment.)
After priming the grenades. They will explode in 3 seconds.
You CAN set up traps.
MPs can HEAR you pull the pin.
The MPs want to LIVE. They will attempt to run away from the explosives.
You want the MPs either UNCONSCIOUS or DEAD, but preferably the latter.
You are NOT concerned for your own survival.
Bonus factors if you’re up for it:
You CANNOT prime the grenade before the MPs enter the brig. They must be right there in the brig with you, in full earshot and eyeshot of you priming the nade.
The MPs are NOT dumb and will notice traps like welding tanks placed near the brig entrance.
Discuss.
“The MPs are unarmored” disinformation by a secret MP agent. MPs will always be wearing armor because the law mandates the armor slowdown as a punishment for their sin (being MPs)
Unsurprisingly, people in this server tend to be a little less robust than in other servers, mainly coused by how streamlined and easy most stuff is. So actually a real chance that the MPs will simply not expect you to actually do that shit.
One time i was playing warden, i was walking around the ship when a marine shot and decapped me, causing a shitstorm and like 5 total deaths untill Asleep
I just did not expect anyone to actually do that, similar how i would not expect someone to actually use the tanks like that
Fair point. All right, how about I make a bonus point section where I include more factors that could hamper one’s ability to grief the brig bring justice, but that could feasibly not be an issue in an actual game of CM?
also the benefit of ot nades isn’t that they have a big blast is that they will gib you and anybody on an adjacent tile (if max cap m15 nade) which means the mp can’t be revived and you can’t be revived and punished for your actions (at least not ic)